oEtG Forum

General Category => Patch Notes & Development => Topic started by: Fippe94 on August 23, 2014, 11:59:42 pm

Title: Patch Notes
Post by: Fippe94 on August 23, 2014, 11:59:42 pm
23 Aug 2014
-Arena1 now costs and rewards like champs instead of mages.


22 Aug 2014
-Some stuff with nymphs. Not entirely sure what. I think that what got implemented was that the shards in plat packs now have a 1/8 chance of being a nymph instead of a shard, and that if you successfully complete all four colosseum events in a single day you get a random nymph. The colosseum reward resets every day when colosseum resets, and note the word "successfully" - if you lose one of the duels you get nothing. Oh, also, you can't polish nymphs. Also, nymphs from the daily free card will automatically be polished. In other words, colosseum/pack nymphs are non-shiny always, and daily nymphs are shiny always. That's probably everything. I don't know, ask serprex.


19 Aug 2014
-Lodestone: uncommon permanent, Earth, 5/4, active Inflation costs 1 :earth, increases cost of all actives on field by 1
-Hopefully full functionality on mobile devices


15 Aug 2014
-Junk Wall: Uncommon Gravity, pretty much BW but instead of 2 per death it's 3 per permanent being destroyed (OP with SoFo? Maybe)
-Scattering Wind: Rare Air 2/1, shuffle hand of target player into their deck & redraw
-oetg.boards.net/thread/95/frost-knife-dagger-ideas-section as a Light card
-Firebrand: Fire weapon, rare, costs 5, deals 8/12 damage, lasts 3/2 turns
-Whirlpool's active is now :darkness (Water Darkness going further since I intend to implement Siren. Seems like a "The Deep" set is coming about)
-Alchemist's active is now :water :water
-Blue Crawler is now nocturnal
-Shiny cards added. They can be gotten with the Polish option from Sell/Upgrade menu. They do nothing except look differently.


12 Aug 2014
-Added 2 more quests to Proving Grounds.
-Emerald Shield costs 4/6
-Fractal generates at most 6 copies. Every 2 quanta consumed by the consume-all increases the amount generated


11 Aug 2014

-Unupped immo made same as original, costless with generating 6 :fire (ie I was wrong)
-Skeleton is free (Here's a good discussion on free skeles that Jen coincidentally made the day after this buff was pushed)
-Photon generates :light on play


9 Aug 2014
-added Other and Random packs to Booster store
-Replaced Demigod Mode with 'choose attributes' instead, they all take positive numbers. These attributes works in sandbox too, both for pvp and pve.
-Random starter - starts with no starter deck but additional free (account bound) packs


8 Aug 2014
-Packs now have a 50% in element rate rather than 40%
-Phase Golem: 3/3 cost :aether common 2|1 / 3|1 immaterial


7 Aug 2014
-Fate Egg's hatch now costs 2 (fyi Average creature is 3.5|4 / 4.3|5)
-Golden Goose cost reduced to 4 (Am investigating whether to raise to 5, but seeming not)
-Rage & Tempering now thaw targets
-SoSe buff: you can target opponent
-Added new Quest series, decks by d2d: Elemental Temples. Start the quest by going to the Elemental Shrine in Capital city.
-Beguile: rare 6/5 :darkness, steals target creature until start of your next turn
-Alchemy: rare 3/3 :entropy 2|3, :entropy :entropy :entropy Brew: generate a random Alchemy card

-Static: uncommon 3/4 :aether, shield with 0|1 DR, deals 1 spell damage to opponent when attacked
-Nerf upped Phase Shield to cost 6


5 Aug 2014
-Quantum Locket (note from CG: if you want more details, bug serprex. I just copy/paste. Though on second thought, getting him to post anything is a victory so maybe don't bug him)


4 Aug 2014
-Added HP bar


3 Aug 2014
-If you have at least 6 of a card, the number will have a colored background to let you know that set is complete. This will show up in editor and upgrade/sell screen.
-Also added a Show All toggle button in editor which will show cards you don't have, so you know if/what you are missing.


1 Aug 2014
-Added Clockwork Golem: elementscommunity.org/forum/level-2-forge/clockwork-golem-minor-clockwork-golem/


29 July 2014
-Added Proving Grounds, a series of quests: oetg.boards.net/thread/73/proving-ground-series


27 July 2014
-Created Colosseum, a place for daily quests. For more info: oetg.boards.net/post/282/thread


26 July 2014
-elementscommunity.org/forum/level-3-armory/sadism-improved-sadism added as a rare.
-Also there's been a rework of tiered arena in case it wasn't obvious


21 July 2014
-Can now save 10 different decks instead of 3.


20 July 2014
-New Aether Uncommon: elementscommunity.org/forum/level-2-forge/byt-nybble
 Lowered cost of unupped by 1, & upped is same but with +3 life
-Burn Card is now Uncommon instead of Rare.


17 July 2014
-New "other" weapon: Axe (or maybe "Battle Axe", kinda hard to tell from the notes)
-Buffed disc by one attack
-Now you can see xMark, i.e. how high markpower you or your opponent has.


15 July 2014
-Time Bomb buff reverted, then buffed damage to 15. Expect Time Bomb to change more
-New "other" weapon: Razor Disc/Chakram
-Improvements to Arena Info screen and Arena T20 screen


14 July 2014
-Nerf Ouija: draws a card on discard (you still end up losing a draw next turn)
-Nerf Bond: upkeep per 8 creatures
-Buff Dagger: gains +1 attack while cloaked
-Buff Time Bomb: Tick is costless
-Buff Hope: upped doesn't cost more
-Buff Shortbow: also gains attack with Mark of Light
-New Common :light card Pacify: reduce target's attack to 0 (costs 3/2)
-You know what's exactly as awesome as not posting patch notes? Editing patch notes into existing posts so nobody notices they've been posted. Bonus points for using existing posts from previous days.


13 July 2014
-Added status icons by kae


12 July 2014
-Buff: Tempering. Unupped costs 1, upped increases attack by 5
-Nerf: Spite. Unupped only attacks for 2, upped costs 2
-Chat no longers forces you to the bottom when a new message is gotten unless you already are at the bottom. Useful for scrolling up to read chat history.
-2 new quests added, located in the Forest and the Ice Caves. Decks made by d2d, a couple slightly modified by Fippe94.


11 July 2014
-Fippe's idea of quests being maps in maps has been pushed after I got it half working. Yes, the quest regions have bad hitboxes. Polygon hitboxes will land soonish. Currently only the forest region works (it leads to the preexisting quests)
-Also andretimpa's rarity icons.
-Also firebolt thaws weapons, long live firestall
-Made better hitboxes for the quest areas.
-Moved a couple of quests around (Note that areas with no quests cannot be entered).
-Also fixed a bug where ai would freeze on its turn every time


10 July 2014
-Added a notification when drawing your last card.
-Added death,time and water symbols to poison counter when you are poisoned, purified and neuro'd.
-Arena rewards scale the same as Mage rewards now.


9 July 2014
-Adding rarity filters in editor/trade/sell/upgrade
-Added time stamps for chat messages
-dded loading bar when you start up the game
-Added two new cards: elementscommunity.org/forum/level-3-armory/orochi-orochi/ and Infected: A death creature, 4 cost, stats are 7/2 | 9/4, enters play with 1/2 poison counters.
-Two new demigods:
7gk 7gk 7gk 7gk 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7h6 7h6 7h6 7hb 7hb 7hb 7hb 7hb 7hb 7k6 7k6 7k6 7k6 7k5 7k5 7k5 7k5 7k5 7k5 7n2 7n2 7n2 7n2 7n2 8pq

710 710 710 710 710 710 710 710 710 710 710 72i 72i 72i 72i 71m 71m 71m 718 718 718 718 718 718 719 719 719 719 71b 71b 71b 71j 71j 71j 71j 7aj 7aj 7aj 7aj 8pn
-Normal AI removed, 'Experimental AI' is now the only AI.
-Broken Mirror, aether card, costs 4, spawns 1/1 / 2/1 creature with spell damage whenever opponent plays a card.
-Heat Mirror, fire card, costs 4, spawns 3/0 / 5/0 creature whenever opponent plays a card.
-Arena decks win 1 gold for their owner
-Time is now shown at the top left of the victory screen in terms of ply & ms. Losers are directed to the victory screen
-Added colons on timestamps, more informative at victoryscreen (shows seconds, and labels the info) and "/w name" remains after whispering.
-Library button added, allowing you to view other people's tradeable cards. In other news, people need to post their goddamn changes.
-Fixed bug making things not save unless you used logout
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on August 27, 2014, 09:09:41 pm
New Proving Grounds quest added, give a nymph of your choice as reward
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on August 29, 2014, 08:16:46 pm
Pixie added:  :air uncommon creature,  :entropy :entropy Trick: Swap target creature with a different creature of owner's deck.

You can now click on the "x have challenged you to a duel!" message to accept the challenge. Same for trade requests.

Shard now only has a 5% of being a nymph, but a new Nymph pack is added: costs 250 and contains exactly 1 nymph.
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 06, 2014, 11:56:32 pm
Gold really matters in openEtG compared to Vanilla. So remove EM because it was forcing everyone to run EM decks (gold payout has been scaled so that an EM win gives the same amount as it did before)
Fixed despair bug. Fixed SoFr bug. Fixed some AI bugs. Fix SoD bug
An options panel that you can figure out on your own
Emerald/Jade shield cost reduced by 1
Gift of Oceanus gives 3 :water
Lifesmith received Mind Flayer stats
New cards: :gravity Inertia, :light Reinforce
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 10, 2014, 05:02:59 pm
Spores from Fungus apply 1 poison when entering play, rebirth costs 1
Gladius has 5 hp when flown
Normal quanta producing actives (ie not devourers) are not throttled by adrenaline
Fippe fixed Print Stats to be csv friendly

We're now using engine.io directly, because who needs socket.io for JSON.parse/stringify, broadcasting, & reconnection?
Chat works through adding nodes rather than innerHTML, so Fippe will stop making HTML inject vulnerabilities
Which also lead to a slightly different & more efficient artcredit.htm layout
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 11, 2014, 04:47:21 am
Shank of Void (http://etg.dek.im/forum/index.php?topic=16.0) (name pending) :darkness rare weapon 3/2 cost 4 damage, damage dealt reduces maxhp
Georesonator :earth uncommon permanent 1/1 cost generates a pillar matching mark at end of turn (blame Odin sorta)
Atlantis's Protection (http://etg.dek.im/forum/index.php?topic=48.0) :water uncommon spell 6/4 cost bubbles creatures/permanents

Lodestone cost decreased to 2/1
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 15, 2014, 09:18:39 pm
Bulk packs
Monk's disarm no longer disarms protected weapons
Lemming, :gravity, http://elementscommunity.org/forum/level-2-forge/juvenile-lemming-adult-lemming but with tweaked stats & stuff. Also no DR
Spidercow has web if it rolls no castable active
onplay doesn't trigger unless placement succeeds (yes, this is a very discreet Spore nerf)
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on September 15, 2014, 09:33:43 pm
Recent Pack added: 50% of getting one of the most recent added cards.7 latest commons, 7 latest uncommons and 4 latest rares right now.
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 18, 2014, 07:45:42 pm
Uncommon spell :time Midas's Touch http://elementscommunity.org/forum/forge-archive/touch-of-midas-touch-of-midas (Except upped still costs 2, & upped Golden Relic costs 4 to proc)
Sinkhole can now target airborne
Becoming burrowed removes airborne
Resonator nerf in testing (50% of the time it generates a QP)
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 24, 2014, 04:16:14 pm
Started on adding extra info to Library
:darkness common Shadow 5|0/6|0
:death uncommon Shtriga http://etg.dek.im/forum/index.php?topic=55 (except only 1 poison)
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on October 02, 2014, 09:16:52 pm
Infinite deck-saving:
Type a name in the top-left textbox and click Save. To Load the deck, just type the name of the deck and click Load. The 10 Deck buttons still work as before. Type '/decks' in chat to get a list of your saved decks including link to codes.
Title: Re: OpenEtG Patch Notes
Post by: serprex on October 11, 2014, 08:46:34 pm
:air Jet Stream common perm 1 :gravity cast to give airborne creature 3|-1 http://etg.dek.im/forum/index.php?topic=103.0
:death Envenom common spell 3/2 add venom to weapon http://etg.dek.im/forum/index.php?topic=91.0
:fire Salamander common 4 cost 5|3 / 7|3
:earth Boomstick rare weapon 3 cost, 2 cast, 4/6 attack, target golem attacks
Spore only has a 70% chance to poison foe on play
Gargoyle unupped is 6|3
Title: Re: OpenEtG Patch Notes
Post by: serprex on October 21, 2014, 06:16:35 pm
Armagio costs 4
Despair has a 40% base procrate (from 20%) after comparing actual numbers against Fire Shield
Graviton Deployer's casting cost was updated to suit card text (Costs 2 unupped, 1 upped)
Debris Barricade only gains 2 charges on destroy events
Spite, Repulsor, & Firebrand cost reduced by 1
Time Bomb's tick cost is 0 (not Time Terror)
Unupped Clockwork Golem's Wind costs 1. Upped clockwork golem has 8 life
Unupped gladius costs 1, upped has 5 attack
Title: Re: OpenEtG Patch Notes
Post by: serprex on October 29, 2014, 02:18:46 am
3 Uncommons:
Jack O' Lantern: 6 :fire, 3|7, :light summon shadow
Golem Defender: 4/2 :earth shield, 1 DR, turn into Golem Attacker where stats are X/3 | X, X incrementing per attacker
Thermal Recoil: free :fire shield, gain 3 :fire and take 1 extra damage per attacker

Upped skull shield cost reduced by 1, static field has DR, static force costs 1
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 01, 2014, 12:47:39 am
Nymphs sell for 240
Buff Lodestone by combining it with http://etg.dek.im/forum/index.php?topic=125.0 (Yep, if you have an awful idea, just make it better my mashing another completely unrelated idea into it)
:gravity weapon Fluxor costs 3/3, stats 6|6 / 8|8, unupped flys self for 1, upped flys any for 2
Title: Re: OpenEtG Patch Notes
Post by: cg on November 03, 2014, 03:47:08 am
/me puts on serprex mask

2 new mages: The Deep, The Golem

5 new DGs: antiaverage, kichomo, matrix, swamp, tatatitat. Decks are in dg deck thread.

edit: apparently the forum knows what "/me" means
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 04, 2014, 08:58:12 pm
Thermal Recoil now only produces 3 when upped, costs 1 :chroma
Solar Shield now costs 2 :light / 2 :chroma
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 05, 2014, 05:38:25 pm
3 dg: Bernoulli, Janus, Perses
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 06, 2014, 11:43:57 pm
New DG Hydrax
Unupgrade/unpolish, selling upped/polish now is full 6x rather than 5x
Autoconvert upgrades/polishes for the lazy
Trade screen lists total value of cards offered
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 08, 2014, 01:24:42 am
Spark generates :aether on death
Epidemic cost reduced by 1
Aquatic added as a tag. Aquatic non :water creatures: Alchemist, spidercow (?), surgeon, parasite, malignant cell, virus, salamander

:light uncommon permanent Writ of Vindication: when a creature dies, it attacks
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 10, 2014, 12:57:09 am
Reduce? costs 1
Chaos Mantle costs 7/7, procrate of pande is 30%, evade is 20% & only applies to upped
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 14, 2014, 06:37:56 pm
Writ of Vengeance :light perm, when a creature dies on opponent's turn all your creatures attack (original idea of Writ of Vindication)
Golden Nymph nerfed to 6|3 / 7|5 (Golden Nymph & Hourglass weren't comparing well at all)
Upped Gryphon nerfed to 7|3 / 7|5 (Air doesn't deserve a 7|7 with so much internal synergy)
Siren can't sing to itself (infinite damage combo was found, this makes it very difficult to pull off)
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 15, 2014, 06:42:48 am
Gift of Oceanus costs 1 :chroma / 0. Reduce :water it produces by 1. An intent of GoO was to faciliate trios, it doesn't do that with :water cost
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 16, 2014, 12:05:35 am
Time Barrier no longer procs on draws that occur as part of one's drawstep
AI payout now ramps with winstreak, up to 1.5x. 5% per win for commoner/mage, 7.5% for champ/arena1, & 10% for dg/arena2

cgedit: serp forgot to mention that the role of hp in profit has been reduced by about half. You will get closer to the "base" 100 hp payout for both low hp (eg 1/100 hp) and high hp (eg 500/500 hp) wins. Hopefully this will reduce the dominance of stone skin in particular and hp-based decks in general.
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 21, 2014, 04:10:55 am
Antimatter doesn't ignore buff portion of attack
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 05, 2014, 04:20:11 pm
Time Barrier may only gain 4 charges per turn. This nerf seemed the best way to nerf the OP use cases while not harming other cases
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 07, 2014, 02:58:29 am
Nymph Queen is now 4|6 / 5|6
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 11, 2014, 08:45:10 pm
Time Bomb does 18 damage on tickdeath
Shank of Void is no longer throttled
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 12, 2014, 06:34:31 pm
Tornado (http://elementscommunity.org/forum/level-3-anvil/tornado-tornado) reshuffles to random player rather than destroy
Harpy (http://elementscommunity.org/forum/level-3-anvil/harpy-harpy) :earth minotaur, costs 5/6, 4|5 / 6|4, attack doubles when opponent has more than 4 cards
Null Mantis (http://etg.dek.im/forum/index.php?topic=101) :light, costs 6/2, cast cost 1/2, 5|3 / 3|2, active only lasts a turn
Goon (http://etg.dek.im/forum/index.php?topic=93) costs 4, 4|4 / 5|5
Draft generates 2 :air & is free when upgraded
Reduce cost of upgraded Immortal & Phase Dragon by 1
Upgraded Dry Spell costs 2 :chroma
Upgraded Living Weapon is free
Upgraded Luciferin in free
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 13, 2014, 01:47:49 am
http://elementscommunity.org/forum/forge-archive/quartet-pillars-quartet-towers
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 13, 2014, 01:56:21 pm
3 new DGs by D2D: Cardinal, Higgs, Loki
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 15, 2014, 03:37:08 am
Malignant Cell is an aquatic :death token
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 20, 2014, 03:44:36 pm
EQ can target any stackable permanent
Upped repulsor gives 2 stacks, but costs 5 (or 4?)
Vulture costs 2
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 28, 2014, 03:55:17 am
Trying quad pillars as "1 or 2" quanta production

Some notes about this patch:
It isn't Friday, but these are changes to non-default OL cards
A good hint that something's way too good is when every first mock up deck performs really well
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 01, 2015, 03:12:40 am
Jack O' Lantern cost reduced by 1
Minotaur changed to "attacks twice if opponent has more than 4 cards in hand"
Infected is now a 7|6 / 9|8 with 3/4 poison counters respectively
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 03, 2015, 08:20:37 pm
RT costs 3/2
Upped Firefly is 4|3
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 04, 2015, 11:04:24 pm
Adrenaline was bugged so that 4 attack was dealing 6 instead of 9. I've updated the implementation to use a lookup table rather than try calculate the seeming randomness. This makes it faster, which is useful since we call the attack method a lot during ai eval

While I was it I decided to pass the target through to the recursive call to attack in adrenaline. tl;dr adrenaline no longer hard counters orochi, singing to minotaurs won't make them attack you for their 2nd attack, etc
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 09, 2015, 05:21:59 pm
-1 cost to Unstable Gas
SoSa doesn't additively stack
Flying Weapon conserves usedactive
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on January 11, 2015, 07:46:56 pm
Readded sound to button clicks. Added sounds when opponent plays cards.
Added label to Remember Me at login screen. Made "Hide element icons on cards" an option instead being always on.
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on January 12, 2015, 03:03:03 am
Quick deck buttons (The number buttons in Deck menu) works differently now:
Instead of linking to an own deck with the name [Number], it is now connected to a name. Basically, load a deck (or make a new one) and then click "Save to #", and then click any of the quick deck buttons.
Now that quick deck button is linked to the deckname you had loaded. Clicking that buttons will be exactly the same as typing the deck name and clicking "Load". So quick deck buttons are no longer a slot, they are a quick button to a certain deck name. Since by default they are now connected to whatever deck you have those slots, if you dont use the "Save to #" button, they work the same as they did before.
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 14, 2015, 06:34:04 pm
To avoid stack overflows ever happening, Writ of Vengeance has been modified: "When ally creature dies during opponent's turn, expend a stack & ally creatures attack. 108 stacks"

It's also stackable now, so it's essentially immaterial
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 16, 2015, 02:07:34 am
Firefly nocturnal
Shark of Void, 6/6 :darkness aquatic 4|6 / 6|7
Elf ranged, -1 cast
Armagio ranged, Fallen Elf ranged
Unupped Tornado cost -1
Angel heals 10
Black Cat in some form. Add play-on-discard. http://etg.dek.im/forum/index.php?topic=180
Byakko http://etg.dek.im/forum/index.php?topic=134
Schrodinger's Cat nocturnal
Throw Rock can't target players
Virus & Retrovirus die before causing their effect
Tomb ignores singularities dying
Singularity no longer damages itself for attack value, instead antimatters itself if attack is positive & does nothing more
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 17, 2015, 04:20:14 am
Unsummon :aether 2/1 return target creature to owner's hand
Living Weapon conserves usedactive. Also heals target's owner for health of creature. This buff trickles to Fluxor
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 23, 2015, 06:13:35 am
:time spell, 20/15, 52 Pickup, deal damage per card in deck, discard deck
Power Drain (http://etg.dek.im/forum/index.php?topic=240)
Firebrand cost -1
Upped stoneskin cost -1
:time epoch staff, casts silence after player plays 2 cards
:aether psyche metal, force-play target card in opponent's hand
:air stormspike, draw from opponent's deck, 2 :darkness active
:entropy alicorn, all pillars generate quanta, 2 :light active
:life scorpion claws, adrenaline, creatures are no longer throttled
:aether dream catcher, sanctuary, removes sanctuary from opponent, copies discarded cards
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 27, 2015, 03:24:53 am
Stormspike changed to have an active that costs 3 & 4/7 attack
Scorpion Claws cost 5/5 (tentative, this seems like it'll be easily proven broken)

Also new DG: Tempest
Title: Re: OpenEtG Patch Notes
Post by: serprex on January 30, 2015, 07:22:21 pm
Regrade can target creatures
Reduce Infected starting life by 2, reduce starting poison by 1
Inno +1 cost, had eclipsed HG, originally thought it'd be alright if OTKs couldn't run it, OTKs can run it
Grey Nymph -2 life
Turquoise Nymph -1 active cost
Epoch +1 attack
Georesonator may generate any pillar/pend, not only quantum
Title: Re: OpenEtG Patch Notes
Post by: serprex on February 05, 2015, 08:01:02 pm
Golem Defender has 2DR upped
Atlantis's Protection also blocks spell damage. RoF et al deal spell damage. Also rage potion & stuff
Rename vampire stiletto to vampiric
Unupped phase shield cost -1
Obsession deals spell damage
Owl refreshes reveal each turn
Title: Re: OpenEtG Patch Notes
Post by: serprex on February 08, 2015, 10:15:22 pm
-1 cost to Burn Card & Yoink
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on February 11, 2015, 06:58:53 pm
"Tutorial screens" added to Shop and Editor. More screens to come later
Title: Re: OpenEtG Patch Notes
Post by: serprex on February 13, 2015, 08:40:52 pm
Upped pande freezes for 4, not 3
Removed restriction on Deployer's deploy
Fixed salvagers, can now salvage opponent's perms
Dagger/Dirk are now nocturnal (this doesn't mean they get Nightfall bonus while equipped)
Title: Re: OpenEtG Patch Notes
Post by: serprex on February 20, 2015, 04:41:13 am
Mutant's heal is now Heal the spell, not Guardian Angel's mend
Shard Golems now always have an active skill, & can have multiple non-active skills
New starter decks like a week ago (http://etg.dek.im/forum/index.php?topic=361) (old starters found here) (http://etg.dek.im/forum/index.php?topic=9)
Tidal Healing :gravity common 3/2 aquatic creatures without regen gain regen
Title: Re: OpenEtG Patch Notes
Post by: serprex on February 22, 2015, 02:42:21 pm
Inertia procs when target is player
Monk doesn't care about materialness
Title: Re: OpenEtG Patch Notes
Post by: serprex on February 23, 2015, 10:16:23 pm
Ranged creatures bypass CC effects of CC shields
Fixed bug of weapons propagating buffhp to owner
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on March 17, 2015, 12:39:27 am
Beginning of menu rewrite. (http://etg.dek.im/forum/index.php?topic=242.msg1184#msg1184 for reference)
Note that it is not complete, and more changes will come soon.
Title: Re: OpenEtG Patch Notes
Post by: serprex on March 19, 2015, 12:19:11 am
SoI was bugged, statuses weren't being added. So fixed that. As an aside, catlife golems now have 69105 lives
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on March 29, 2015, 12:19:40 am
Added Elemental Mastery, Deckout, Double and Triple Kill, Waiter, Ground Holding and Creature Domination from here: http://etg.dek.im/forum/index.php?topic=280.0
They currently give no reward because need to test, but if you have Print Stats option activated you will be able to see what you would have gotten.
Title: Re: OpenEtG Patch Notes
Post by: Fippe94 on March 29, 2015, 01:27:03 am
Fixed the broken Element Select screen, also added Chapuz' descriptions to all elements.
Title: Re: OpenEtG Patch Notes
Post by: serprex on April 07, 2015, 02:27:37 am
Spectator:  (https://github.com/serprex/openEtG/commit/8d11cf1b8941a38e2f5672b210faec67cbe6ab44) A challenges B, C spectate-challenges A, B accepts challenge of A. C is now spectating from A's perspective. C doesn't touch anything or else they desync their local game state (hack, will finish disabling more of UI later)
Title: Re: OpenEtG Patch Notes
Post by: serprex on April 28, 2015, 11:44:53 pm
I'm removing "Insecure" from password prompt. Nothing has actually changed; but the insecurity of http is knowable by the fact that users are not connecting through https. Basically our "Insecure Passwords" have always been as secure as any non-https site (unless 100000 iterations of pbkdf2 is too low)
Title: Re: OpenEtG Patch Notes
Post by: serprex on May 01, 2015, 08:52:16 pm
Bonuses. (http://etg.dek.im/forum/index.php?topic=280) I'm sure CG would be rolling in his grave over me deciding to release this kind of a PvE update midcycle
Title: Re: OpenEtG Patch Notes
Post by: serprex on July 30, 2015, 06:59:04 pm
15-8 pushed a bit early as I have the day off & time available (http://etg.dek.im/forum/index.php?topic=597)
Title: Re: OpenEtG Patch Notes
Post by: serprex on August 02, 2015, 09:56:21 pm
Ferro Golem +1 attack
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 01, 2015, 12:36:26 am
/decks is no longer /decks prefix, it is now /decks regex

You can emulate the previous behavior with /decks ^prefix
Title: Re: OpenEtG Patch Notes
Post by: serprex on September 01, 2015, 12:34:31 pm
Gold packs now 1/2/2 @ 77
Title: Re: OpenEtG Patch Notes
Post by: serprex on October 04, 2015, 08:41:35 pm
15/10 is implemented besides shield series, tortoise, & -3|3
Title: Re: OpenEtG Patch Notes
Post by: serprex on November 22, 2015, 11:21:10 pm
15/12 pushed a bit early because it snowed yesterday (http://etg.dek.im/forum/index.php?topic=763)
Title: Re: OpenEtG Patch Notes
Post by: serprex on May 15, 2016, 08:55:20 pm
Blue Mage has been buffed so that it may cast after siphoning
Title: Re: OpenEtG Patch Notes
Post by: serprex on July 23, 2016, 01:41:29 pm
Higurashi made me realize I had overlooked Armagio costing 6 in original, not 5. So that means in oetg it costs 5, not 4. So now Armagio's ability is free (http://elementscommunity.org/forum/card-ideas-and-art/cia-discussion-thread-week-1-armagio/msg1237984/#msg1237984)

Also I doubled the floor for arena hp
Title: Re: OpenEtG Patch Notes
Post by: serprex on December 25, 2016, 10:54:04 pm
Boar

2|1This creature gains 1|0 when it attacks.3

Boar

3|1This creature gains 1|1 when it attacks.3

Title: Re: OpenEtG Patch Notes
Post by: serprex on June 17, 2017, 11:33:46 am
Hand Drill

Enters play with 4 charges.Shuffle 3 copies of target creature into your deck & expend a charge. Destroyed when all charges expended.3

Hand Drill

Enters play with 5 charges.Shuffle 3 copies of target creature into your deck & expend a charge. Destroyed when all charges expended.2

Title: Re: OpenEtG Patch Notes
Post by: serprex on September 30, 2017, 02:17:42 pm
Nightmare nerf: unupped only heals 1, upped costs 2

Nightmare

Fill opponent's hand with fresh copies of target creature. Deal 1 damage per card added in this way. Heal yourself an equal amount.2

Nightmare

Fill opponent's hand with fresh copies of target creature. Deal 2 damage per card added in this way. Heal yourself an equal amount.2

Title: Re: OpenEtG Patch Notes
Post by: serprex on June 06, 2019, 04:50:10 am
Deathstalker now applies 3 poison on hit
Cloak now costs 3/2
Black Cat doesn't reset attack/maxhp
Title: Re: Patch Notes
Post by: serprex on August 31, 2019, 03:28:27 pm
Title: Re: Patch Notes
Post by: serprex on October 02, 2019, 06:26:52 am
OLA changes:

Nerfs:
Pink Jelly on chromatic creature requires 12 chroma, not 4
Hognose -2hp
-1 attack to grey nymph being able to aflatoxin face is huge
-1|-1 to ferro golem, active draws for opponent too thanks kaempfer
Tess: change cost of active to Light. +1 cost. Death was our second pick
Boneyard: don't proc on Skeleton deaths Ferrodisc OTK, boneflood. We made this change to see if it was broken. Now we know
Locket: active costs 1 chroma Hopefully this slows down locketnertia rushes by a turn

Change:
Nightshade/Mitosis lobo, Devourer/ChromaticButterfly skill is passive removal of non-lobo skill additions simplifies

Buffs:
Gotp: discard damage restored to original's values I regret this nerf, might be an issue with inno tho
GoO: produce 6 chroma if mark is chroma it was like this a few months ago, changed to match text, but buff text instead
Atlantis: protect weapon/shield makes sense
-1 cost to armagio armagio isn't better than Heal
-1 cost to gravity dragon it's a start
Beguile cost 4/2
Whirlpool: no timer, allow upped to be activated multiple times a turn
Maschoism: update text to match current bug where unupped has upped behavior. Set unupped cost to 2
Seraph: ability can target matchs our philosophy of letting what could target target. Seraph is usually the best target anyways
Unupped Wyrm: +2 hp
Chaos Seed 2.0: -1 cost

As an aside, we'll be keeping an eye on if Ash Eater is the sleeper op of Fire. Our current thoughts are that a more CC heavy meta will handle it. Same applies to Shaman
Title: Re: Patch Notes
Post by: serprex on September 22, 2020, 12:22:23 am
Buffs:

Berfs:

Nerfs:
Title: Re: Patch Notes
Post by: serprex on October 03, 2020, 01:58:03 pm
Raised requirements for passives on SoI

SoG Adrenaline: 1 -> 2
SoR Neuro: 2 -> 3
Title: Re: Patch Notes
Post by: serprex on October 06, 2020, 01:45:23 am
I recently changed Acceleration to use growth internally. This caused it to debuff maxhp

Fix that. Also don't have Osmosis reduce maxhp
Title: Re: Patch Notes
Post by: serprex on October 10, 2020, 02:25:10 pm
Georesonator may now produce quad pillars when producing chroma pillars
Title: Re: Patch Notes
Post by: serprex on October 12, 2020, 12:21:09 am
Broken Mirror & Heat Mirror active costs raised to 3
Title: Re: Patch Notes
Post by: serprex on October 17, 2020, 10:43:03 pm
Boomstick cost raised to 4
Title: Re: Patch Notes
Post by: serprex on February 07, 2021, 02:53:54 am
https://github.com/serprex/openEtG/commit/61715ffb7d32c417c55ae0115ffb9a1ee43da6b9

Blood Moon: https://etg.dek.im/forum/index.php?topic=1110
Stasis: https://etg.dek.im/forum/index.php?topic=1109

Blood Moon

Aquatic creatures gain "Gain when it attacks."Golems gain "Damage dealt by this card also reduces the defender's maxHP."Nocturnal creatures gain "Heal yourself equal to the damage dealt by this card.".9

Stasis

Target player cannot draw cards from their deck until their turn ends, instead drawing unupgraded singularities. Their deck is protected until their next turn starts.Heal 1HP per card in target's hand.When drawn, your hand & quanta pool are protected & you cannot be silenced.1



Golden Relic cost reduced to 0 because Midas / Flying Weapon  / Fractal combo should be a thing

Sabbath buffed to protect deck like Stasis

Equalize can target cards to change their cost to :chroma this persists if after playing you cast Mitosis, but doesn't persist with Fractal since Fractal creates new cards (instances have 3 stats: card, costele, cost, Equalize on spell instances updates costele, not card)

Scattering Wind can target cards to shuffle specific cards. This is probably unnecessary help to OTKs, but I'm holding off on nerfing cycle for now (maybe in the future Scattering Wind will get the caster-mills-1 OTK nerf, but need more time to think)

These "allow more card targeting" is to try dilute the pool of spells to try reduce Pandemonium 3.0 milling. It'll still be a pain but this should help without needing to redesign the AI or ban Chaos Seed 2.0 or Pandemonium 3.0 in Arena

"Protect Deck" effect is hard coded to prevent Reverse Time, mill effects, & yoinking from deck (Yoink!, Clepsydra, Storm Spike). May consider removing yoinking being able to target players. If there's some missing effects for deck protection post about it to the Stasis thread: https://etg.dek.im/forum/index.php?topic=1109 for now I may need to consider more effects: Whim's Fickle, Pixie's Trick, Tesseract, Throw Rock. But these weren't implemented
Title: Re: Patch Notes
Post by: serprex on February 11, 2021, 07:52:56 pm
https://github.com/serprex/openEtG/commit/8ac71335130f58b1ddf0ae587f371da09be6e7ac

So, with the last patch, it hastened the need for the long time coming "cycle nerf"

Also fixed a few bugs

Title: Re: Patch Notes
Post by: serprex on May 29, 2021, 12:48:16 am
Rustlers are now free
Title: Re: Patch Notes
Post by: serprex on October 13, 2021, 07:16:04 pm
A few patches since Rustlers took over:

 Stasis: buff to replace draws with unupgraded singularities

Nymph nerfs:
- Grey Nymph cost increased to 9
- Blue Nymph cost increased to 9
- Amber Nymph cost increased to 10, unupgraded health reduced to 2

Also remove Shtriga entering play immaterial (https://github.com/serprex/openEtG/commit/d226acb7c21beba5c780b4a5896eddfb6c2382c9)

Osmosis: deprioritize buffing target when buff has other candidates. Long live dejaosmo (https://github.com/serprex/openEtG/commit/d8efcedb961144cb791383eef27933a130e25a17)

Blue Mage: active is free, can target weapons, can copy passives  (https://github.com/serprex/openEtG/commit/52c2927bdf4ff1c595f45cc5db121aaa4260daf8)

Ironclad Blacksmith: unupped active cost is 1

Clepsydra: reduce charges to 4
Hand Drill: active cost always 1, uses limited to 4|5
Firebrand: Document Tempering combo
Black Nymph: increment hp/atk, reduce active cost to 1 (https://github.com/serprex/openEtG/commit/75254122232594cdc9c25f1cf34974f3fe5eedd3)
Title: Re: Patch Notes
Post by: serprex on September 21, 2022, 07:09:08 pm
https://etg.dek.im/soi.htm
Title: Re: Patch Notes
Post by: serprex on June 28, 2023, 12:41:37 pm
https://github.com/serprex/openEtG/commit/9c2b017b2db364f78fb6ba00f081aa3a00b6865f
https://github.com/serprex/openEtG/commit/50c88d18e702a7203e3f00f298906923edce0f19
https://github.com/serprex/openEtG/commit/41a91e91fc40525c5dfeefd14b3f1d95f4446958
https://github.com/serprex/openEtG/commit/337c65b7456e00e86f1a92b6325942993ceb80d4
https://github.com/serprex/openEtG/commit/6fc37bfe9ca6bed65e861db644ee7d995ae8f1d0

Heat Mirror & Broken Mirror: raise active costs from 3 to 4
Fungus now gives 1 poison counter on death. Upped cost reduced to 3. Unupped attack raised to 4. Spores are free
Antlion now 3|2
Reduce SoFr proc rate to 25%
Druidic Staff: heals 6/9, upped attack stays at 2
Byt no longer airborne
Hammer/Gavel grant +2 with mark affinity instead of +1, gavel hp raised to 9

dragons revised:
:earth 10:9|9 / 11:10|12
:gravity 9:8|24 / 9:8|32
:life unupped 10:10|7
:water :air unupped 9:9|6
:light upped 12:12|12
:darkness upped 12:12|7
Title: Re: Patch Notes
Post by: serprex on August 24, 2023, 07:24:37 pm
Septima Rhay's conspired to bring about a buff patch. Lots of tweaks: https://github.com/serprex/openEtG/commit/6d781035cd97e46b28cf912ed317e6f57b48143a

I expect all these bad cards to still be bad cards

Also reduce Lodestone cost to 2 & Sabbath heals your own creatures by 8
Title: Re: Patch Notes
Post by: serprex on September 09, 2023, 01:19:47 am
Time Terror active cost reduced from 2 to 1
Title: Re: Patch Notes
Post by: serprex on September 10, 2023, 10:51:28 pm
Darkness casts a longer shadow (https://github.com/serprex/openEtG/commit/0fae18b0c882779bff4c51d86772f10e35031539)

Despair proc chance now 50% +1% per nocturnal creature, rather than 40% + 5% per devourer (with diminishing returns)
Shadling cost reduced from 2 to 1
Title: Re: Patch Notes
Post by: serprex on September 28, 2023, 12:48:59 am
Argo has gotten two small nerfs made after making busted combos:
https://github.com/serprex/openEtG/commit/5aef8612db21b83d56ca97e87e96a416ea499849
https://etg.dek.im/forum/index.php?topic=1354

https://github.com/serprex/openEtG/commit/c1639565c9aadb774ab66e0a10d7611942de3744
https://etg.dek.im/forum/index.php?topic=1363
Title: Re: Patch Notes
Post by: serprex on November 08, 2023, 04:50:26 pm
https://github.com/serprex/openEtG/commit/50d0da7c0b17937a9c77ee67d8f29543b141c13b

beguile: PU target if target is singularity
dg: raise cost/reward from 22/222 to 30/250
disc: raise cost by 1, reduce attack to 1/2, discping attacks target creature
bond: change upkeep cost to chroma
locket: remove default mode, enters generating chroma, not frozen, upped enters play hastened, can only target owned non-player non-chroma of different element
phantom: cost 1 chroma
broken mirror: raise cost by 1
epoch: remove silence
stasis: reduce cost by 1. Sanctify when discarded (also revise sanctuary text to not list cards)
bobbit: buff self by 2|2
tess: freeze self 2 turns after use
living weapon: always heal caster, always cost 1 :life, upped refunds caster cost of creature
cleps: reduce charges to 3
dream catcher: raise cost by 1
sofo: go back to 15/45 instead of 10/30
upped unsummon: reduce cost by 1
repulsor: reduce unupped cost by 1
earthquake: trigger multiple destruction events, destroy 4 stacks
trident: reduce cost of active by 1, destroy 2 stacks
vagger: reduce cost by 1, bringing it back to original cost
steam machine: golem
stone dragon: golem
static field: change cost to 2/2, unupped only deals 1 spell damage to opponent
embezzle: reduce cost by 1, reduce mill by 1
Title: Re: Patch Notes
Post by: serprex on November 22, 2023, 06:54:20 pm
https://github.com/serprex/openEtG/commit/033288d849f0d55f43ee36741331c87799c19fa0

8 shields, bringing all elements up to 3 shields

Death: Plague Mask
Earth: Stonewall
Life: Slime Shield
Fire: Wicked Shield
Water: Mist Mantle
Time: Appreciation
Air: Stormshield
Aether: Hush

Also:
Reduce Procrastination cost by 1
Reduce Shell of Void DR by 1
Reduce cost of Brawl to 16/13

2 spells:
Death: Frailty
Light: Dispersion
Title: Re: Patch Notes
Post by: serprex on February 05, 2024, 08:06:11 pm
Frailty: unupped costs 1, upped reduces charges to 1
Dispersion: cost 7/5
Ice Shield: freeze chance changed to one third
Gravity Shield: add platearmor1 active costing 2 earth
Stasis: heal caster 1/2 per hand size of target
Byt: unupped is 0|5, cannot self target
Golem Defender: increment upped cost to 5
Wicked Shield: upped dr halving rounds up
Sabbath: unupped costs 2, upped sanctifies on draw
Infected: raise unupped cost to 5, raise stats to 8|6 / 8|8, raise self poison to 3/4
Pink Jelly: raise cost to 5/4, reduce hp to 2
Sinkhole: don't silence creature
Sadism: don't overheal lethal poison damage
Time Bomb: 0|2 / 0|4, upped does 2 self damage
Stormshield: only mill pillars, remove immaterial
Title: Re: Patch Notes
Post by: serprex on March 03, 2024, 06:31:06 pm
Tiny patch, overall things looking good. Also recently reduced arena hp by 20

Dispersion: don't discard target card
Corpse Explosion: +1 damage per 5hp instead of per 8hp
Ouija: change upkeep to chroma, add effect like +1 maxhp if opponent's hand is full
Charger: 4|7 / 7|4
Skull Shield: don't affect non-ranged