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Topics - Lost in Nowhere

Pages: 1
1
Decks / Equal Pickup sort-of-OTK (outdated)
« on: February 11, 2021, 04:17:32 am »
Update: this combo was deemed overpowered enough that it was nerfed out of existence within 24 hours. It deserved it.

Equal Pickup
01llg066qq026u30177i017b1037ee027ka067nf067qb017qq0180v018pj

A one-turn(ish) deckout deck.
On a previous turn, play psyche metal (and PA, for safety reasons); then, use equalize on 52 pickup, give, and forceplay (as long as they have at least 15 quanta). Mirror shield to allow you to not take the damage from pickup, although it isn't always needed. Anyways, once you play this simple combo, your opponent now has no cards.

Spoiler for 6-ply win vs Lycaon:
{"date":1613016627504,"seed":-730479666,"players":[{"idx":2,"ai":1,"name":"Lycaon","deck":"0a6ts066ve066u2066u1046ud046u7027th037tj027ta018pt","hp":200,"markpower":3,"drawpower":2},{"idx":1,"name":"Lost in Nowhere","user":"Lost in Nowhere","deck":"01llg066qq026u30177i017b1037ee027ka067nf067qb017qq0180v018pj"}],"moves":[{"x":"accept","c":0,"t":0},{"x":"accept"},{"x":"cast","c":47,"t":0},{"x":"cast","c":54,"t":0},{"x":"cast","c":58,"t":0},{"x":"cast","c":7,"t":0},{"x":"cast","c":56,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":92},{"x":"cast","c":114},{"x":"cast","c":93},{"x":"end"},{"x":"cast","c":15,"t":0},{"x":"cast","c":34,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":97},{"x":"cast","c":101},{"x":"cast","c":100},{"x":"cast","c":91},{"x":"cast","c":118},{"x":"cast","c":98,"t":118},{"x":"cast","c":107,"t":2},{"x":"cast","c":89},{"x":"cast","c":112},{"x":"cast","c":94},{"x":"end"},{"x":"cast","c":70,"t":0},{"x":"cast","c":65,"t":70},{"x":"cast","c":20,"t":70},{"x":"cast","c":27,"t":0},{"x":"cast","c":61,"t":0},{"x":"cast","c":40,"t":70},{"x":"cast","c":67,"t":27},{"x":"cast","c":124,"t":0},{"x":"cast","c":125,"t":0},{"x":"cast","c":126,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":110,"t":2},{"x":"cast","c":96},{"x":"cast","c":120},{"x":"cast","c":102},{"x":"cast","c":105,"t":2},{"x":"cast","c":99,"t":117},{"x":"cast","c":103,"t":117},{"x":"cast","c":118,"t":117},{"x":"end"}]}

2
Fixed Bugs / Envenom bug on shield
« on: June 11, 2020, 07:21:58 pm »
When envenom is used on a shield, the card says that it gives "25% chance to give non-ranged attackers 1 poison counter", but the text that is actually applied on the shield is "Give poison counters on hit. Throttled(...)", which is what it's supposed to do for weapons. The effect does seems to work as envenom says it should, however.

Applied to a bonewall:


3
Fixed Bugs / Arena deck testing bug
« on: December 13, 2015, 07:43:46 pm »
So, after testing an arena deck and pressing "Rematch", the arena deck's mark will be changed to chroma during the battle. Not game-breaking, but it can cause problems while testing.

4
Decks / Shadowmorphistal
« on: April 08, 2015, 09:37:32 pm »
Messing around with metamorphosis, I came up with this little rush:
0a808056qr067tv047ta0680i018pt

Basically, make your mark as large as possible, only play shadows with an eclipse, spam fractal. About 12 plies against 100hp, although increasing hp won't make it take too much longer.

Also, metamorphosis can ricochet. I feel like abusing that somehow.

5
New Card Suggestions / Mist shield / Mist shield
« on: March 30, 2015, 05:02:01 pm »
Mist shield / Mist shield
Cost: 2 :water / 5 :water
Stats (if creature or weapon): N/A
Ability(ies):
  • unupgraded: "20% evade chance. Additive."
  • upgraded: "20% evade chance. Adds two stacks."
(am I doing this right?)

So, I made a thread for this thing.
The evasion chance stacks separately. If you have 8 stacks, it acts as if you have 8 separate 20% evasion chances, which ends up as a 83% evasion chance.
15%  is probably around the minimum the evade chance should be.
Spoiler for Evade chances:
Stacks5% each10% each15% each20% each
15%10%15%20%
29%19%27%36%
314%27%38%48%
418%34%47%59%
522%40%55%67%
626%46%62%73%
730%52%67%79%
833%56%72%83%
936%61%76%86%
1040%65%80%89%

6
New Card Suggestions / Wings-like shields
« on: February 01, 2015, 09:48:01 pm »
So, the idea is two new shields that function similarly to wings; one blocks everything but aquatic creatures, and one blocks everything but nocturnal creatures.
Probably should have the same cost and duration as wings.

7
Decks / 52 OTK
« on: January 26, 2015, 02:27:42 am »
015lq0162f057ka017n2097q0017qu067qh017qq0681q018pq

Rather simple; give time towers to your opponent (be sure to save at least one give), then give them 52 pickup, then play and fly Psyche and use a SoR on it, and force them to play 52 Pickup. They then lose at the start of their turn.

8
New Card Suggestions / Vault
« on: January 25, 2015, 03:03:12 am »
Basically, the idea is that it prevents your deck from being affected during opponent's turn. Probably goes in :earth, and I'm not sure if it should have any more effects (or what those effects should be). I'd say it should cost 2|1. Should probably block extra drawing.

9
New Card Suggestions / Stackable evasion shield
« on: January 17, 2015, 04:10:40 am »
Basically, like Repulsor, except that each stack increases evasion chance rather than the damage reduced. Probably 5-10% each for 1-3 of some quanta, and probably either having a fixed cap or working multiplicatively so as to not make it 100% evade.
As for element, I have no idea.

10
Art / Lost in Nowhere's art
« on: November 12, 2014, 03:39:19 am »
Dissipation Shield:

Spoiler for Full size:

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