oEtG Forum

Patch Notes

Fippe94 · 94 · 75839

serprex

  • Global Moderator
  • *****
    • Posts: 1483
Regrade can target creatures
Reduce Infected starting life by 2, reduce starting poison by 1
Inno +1 cost, had eclipsed HG, originally thought it'd be alright if OTKs couldn't run it, OTKs can run it
Grey Nymph -2 life
Turquoise Nymph -1 active cost
Epoch +1 attack
Georesonator may generate any pillar/pend, not only quantum
« Last Edit: January 30, 2015, 10:08:47 pm by serprex »


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Golem Defender has 2DR upped
Atlantis's Protection also blocks spell damage. RoF et al deal spell damage. Also rage potion & stuff
Rename vampire stiletto to vampiric
Unupped phase shield cost -1
Obsession deals spell damage
Owl refreshes reveal each turn
« Last Edit: February 06, 2015, 12:25:04 am by serprex »


serprex

  • Global Moderator
  • *****
    • Posts: 1483

Fippe94

  • Administrator
  • *****
    • Posts: 274
"Tutorial screens" added to Shop and Editor. More screens to come later


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Upped pande freezes for 4, not 3
Removed restriction on Deployer's deploy
Fixed salvagers, can now salvage opponent's perms
Dagger/Dirk are now nocturnal (this doesn't mean they get Nightfall bonus while equipped)
« Last Edit: February 14, 2015, 04:15:06 am by serprex »


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Mutant's heal is now Heal the spell, not Guardian Angel's mend
Shard Golems now always have an active skill, & can have multiple non-active skills
New starter decks like a week ago (old starters found here)
Tidal Healing :gravity common 3/2 aquatic creatures without regen gain regen
« Last Edit: February 20, 2015, 08:38:25 pm by serprex »


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Inertia procs when target is player
Monk doesn't care about materialness


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Ranged creatures bypass CC effects of CC shields
Fixed bug of weapons propagating buffhp to owner


Fippe94

  • Administrator
  • *****
    • Posts: 274
Beginning of menu rewrite. (http://etg.dek.im/forum/index.php?topic=242.msg1184#msg1184 for reference)
Note that it is not complete, and more changes will come soon.


serprex

  • Global Moderator
  • *****
    • Posts: 1483
SoI was bugged, statuses weren't being added. So fixed that. As an aside, catlife golems now have 69105 lives


Fippe94

  • Administrator
  • *****
    • Posts: 274
Added Elemental Mastery, Deckout, Double and Triple Kill, Waiter, Ground Holding and Creature Domination from here: http://etg.dek.im/forum/index.php?topic=280.0
They currently give no reward because need to test, but if you have Print Stats option activated you will be able to see what you would have gotten.


Fippe94

  • Administrator
  • *****
    • Posts: 274
Fixed the broken Element Select screen, also added Chapuz' descriptions to all elements.


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Spectator: A challenges B, C spectate-challenges A, B accepts challenge of A. C is now spectating from A's perspective. C doesn't touch anything or else they desync their local game state (hack, will finish disabling more of UI later)


serprex

  • Global Moderator
  • *****
    • Posts: 1483
I'm removing "Insecure" from password prompt. Nothing has actually changed; but the insecurity of http is knowable by the fact that users are not connecting through https. Basically our "Insecure Passwords" have always been as secure as any non-https site (unless 100000 iterations of pbkdf2 is too low)


serprex

  • Global Moderator
  • *****
    • Posts: 1483
Bonuses. I'm sure CG would be rolling in his grave over me deciding to release this kind of a PvE update midcycle