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Another Colosseum quest: Challenges.

Chapuz · 3 · 3571

Chapuz

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This Colosseums are called Novice Challenge and Expert Challenge.
The idea of this Colosseum is having to defeat certain opponents:
a) using a deck that has to pass certain filters, like "No pillars", "no creatures", "Only cards from 2 elements", etc.
b) Beating them with certain restrictions, like "Having a creature with more than 30 attack", "Beat it with more than 20 poison counters", "Beat it with more than 10 purify counters on yourself", "One Turn KO", "Have more than 10 creatures in your field", etc.
The Novice Challenge will be against a given Mage and the Expert Challenge will be against a (random) Champion, but 3 tries per day.
There is a certain amount of possible challenges, and only one of them will be spawn per day like every other Colosseum.

Thoughts? I can invent many of them.
« Last Edit: January 08, 2015, 09:25:09 pm by Chapuz »


cg

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Chat discussion says merge this with the "lots of post-game bonuses not just EMs" project and implement this as "defeat X target while receiving Y bonus". Feel free to throw ideas for post-game bonuses/colo quests into this thread. Or the thread odin or somebody started a while ago for post-game bonuses. Or a new thread. Or chat. Whatevs.


Chapuz

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This multipliers can be added to PvE, just as the win rate is right now. With the win rate you encouragr deckbuilding, with this ones too because it's challenging to win with certain extreme conditions.

- Elemental Mastery: Win with max HP
- Poison Frantic: Win with the opponent having more than 20 poison counters
- Pure trust: Win with more than 15 Purify counters on yourself
- Infection-powered: Win with more than 15 poison counters on yourself
- Impure: Win with more than 12 poison counters on the opponent
- Quantaless: Win with no quanta in your pools
- Drainer: Win with no quanta in the opponent's pools
- Waiter: Win with no remaining cards in your deck
- Deck-out: Win by decking out
- OTK: Win by sending your opponent from max HP to zero in the last turn
- Overkill: Win with 100 damage on excess
- Drawpower fan: Win your deck baing less than half of the opponent's by the end of the game
- Close call: Win with 1 HP
- Turn opponent into a Malignant Cell: Opponent dies with Aflatoxin on itself
- Spend quantum of every element

Deck conditions:
Pilarless
Creatureless



With so many bonuses applid (multiple can be applied in the same game!) It would be cool to reduce the normal gold awards so grinding decks are based in the bonuses and PvP decks in efficience.

Back on the colosseum, the deck restrictions marked as "a)" can still be applied
« Last Edit: January 09, 2015, 12:09:20 am by Chapuz »