oEtG Forum

General Category => Cards => Darkness => Topic started by: serprex on December 06, 2014, 04:59:06 pm

Title: Black Cat
Post by: serprex on December 06, 2014, 04:59:06 pm
Don't know which element

Numbers based on a good value when considering attempts to abuse it as inno fodder. Using inno on it is essentially a combo-based 3|3 for 3 with "Draw a card on play"

Unknown: whether this would be useful outside of inno fodder. Maybe in a rico-burncard deck

EDIT implemented through Black Cat, merged topics (http://etg.dek.im/forum/index.php?topic=180.msg831#msg831)
Title: Re: 3|3 for 3, summon on discard
Post by: OdinVanguard on December 09, 2014, 10:15:15 pm
Works okay with fractal as well, since you can get the first one out without paying anything extra by just discarding.
Title: Re: 3|3 for 3, summon on discard
Post by: serprex on December 09, 2014, 11:12:53 pm
Fractal wouldn't work out well. Fractal wants efficient creatures, & discarding on fractal is only necessary if it's an aether creature. Compare to spidertal, the benefit of a 3|3 is quickly outpaced. Tho one can argue it's 3|3, not 4|2
Title: Re: 3|3 for 3, summon on discard
Post by: OdinVanguard on December 09, 2014, 11:34:42 pm
I see the beginnings of a ouija-give combo there too... though maybe that would be tricky to pull off...
Title: Black Cat
Post by: Chapuz on December 18, 2014, 12:01:50 pm
http://elementscommunity.org/forum/card-ideas-and-art/black-cat-l-black-cat/ (http://elementscommunity.org/forum/card-ideas-and-art/black-cat-l-black-cat/)
It can be interesting with GP and death effects.
My idea is that it all the stats of the Black Cat remain upon death and the HP goes to the max HP (so you can catacats). Poison and stuff also remain.
Title: Re: Black Cat
Post by: serprex on December 18, 2014, 02:41:05 pm
I'm open to trying it out, but I worry it's too strong. Definitely should cost more than 1 :darkness
Title: Re: Black Cat
Post by: Chapuz on December 18, 2014, 03:12:51 pm
I'm open to trying it out, but I worry it's too strong. Definitely should cost more than 1 :darkness
Make it 1  :darkness until CG breakes it and then nerf it a bit
Title: Re: Black Cat
Post by: Chapuz on January 04, 2015, 12:48:10 am
bump?
Title: Re: Black Cat
Post by: serprex on June 09, 2019, 01:18:48 am
This is why Black Cat can't keep stats. By CG
02lvj0274d0274i087la027kh067qb087um018pl


Granted this was in an iteration reviving at 1hp, but 2hp isn't too far, & catacats shouldn't be a thing