oEtG Forum

General Category => Cards => New Card Suggestions => Topic started by: Chapuz on April 13, 2015, 02:32:02 pm

Title: Entanglement
Post by: Chapuz on April 13, 2015, 02:32:02 pm
(http://i.imgur.com/A2RFj42.png) (http://i.imgur.com/t7dPv8O.png)

Synergies with kittens, Catapult, Fungi, immolation, probably  :death stuff and CC in general.

I would make it cost 1  :entropy / 1  :chroma

From http://elementscommunity.org/forum/card-ideas-and-art/quanta-entanglement-quanta-entanglement/ (http://elementscommunity.org/forum/card-ideas-and-art/quanta-entanglement-quanta-entanglement/)
Title: Re: Entanglement
Post by: serprex on April 13, 2015, 02:56:53 pm
Don't like removing upped having a non :entropy cost

Fungi is a place where a quanta sink exists. For :death soul catcher is probably better

Raises question: do we really need a rainbow soulcatcher? Have not been feeling a lack of quanta production methods
Title: Re: Entanglement
Post by: OdinVanguard on April 13, 2015, 11:12:12 pm
Can change to "when killed during opponent's turn" instead. Then drop the cost significantly... like maybe 2 / 1 :entropy
Then you have a deterrent / soft anti-cc.
You could tweak the wording to allow this to trigger off of shields and poison as well possibly. That would be quite nice.
Title: Re: Entanglement
Post by: Chapuz on April 14, 2015, 08:47:03 am
Fungus paying for themselves and 2x immo  :fire quanta is what I was seeing tempting. Catatitans can also be reliably rainbowizable. Metamorphosis and Lockets are making quanta generation more dynamic, you can have fast  :gravity for Catapult and 1 Titan and then generate other quanta
Title: Re: Entanglement
Post by: OdinVanguard on April 15, 2015, 12:38:28 am
Its not that it doesn't have uses, its that it might be a little TOO good. I.e. its way overshadowing soul catchers I think.
Title: Re: Entanglement
Post by: Chapuz on April 15, 2015, 03:32:21 am
Soul Catchers are more for the 0/1 cost creatures, this ones are to use the death of the expensive ones