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Fixed Bugs / Minor error in the Library tab
« on: February 19, 2024, 08:15:24 pm »
In the library tab the number of pvp losses is incorrectly set to be equal to the number of wins
3
Fixed Bugs / Deck selection gone crazy
« on: February 18, 2024, 01:49:25 am »
If you try to filter a deck by name, the deck you pick from the list is not the one you chose. It seems to be working like this. Suppose I have decks named
a1 a2 b1 b2 b3 c1 c2
If I filter the name by b, the game shows me the list
b1 b2 b3
However choosing b1 picks a1, choosing b2 picks a2 and choosing b3 picks b1. The game is probably looking for the decks in the wrong array or something, since it is always the order of the unfiltered list.
a1 a2 b1 b2 b3 c1 c2
If I filter the name by b, the game shows me the list
b1 b2 b3
However choosing b1 picks a1, choosing b2 picks a2 and choosing b3 picks b1. The game is probably looking for the decks in the wrong array or something, since it is always the order of the unfiltered list.
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Decks / Pixie Alpha Bond
« on: February 03, 2024, 04:55:45 pm »This came from a potentially dumb idea: Use pixies to recycle alpha wolves and get the bonus pack wolves more times.
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Decks / Plague Doctor
« on: December 28, 2023, 12:29:29 am »Poison everything with your nymphs to increase your protection from the mask, until everything has turned into malignant cells.
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Fixed Bugs / [visual] Atlas bug
« on: December 03, 2023, 12:51:29 am »
Something went wrong here (highlighted the biggest problems)
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Fixed Bugs / [Minor visual "bug"] T99 wealth has too little space for names
« on: July 18, 2023, 12:36:24 pm »
Weeb's name is too long for the new layout it seems (maybe truncate the names?)
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Fixed Bugs / Repulsor causing damage with DR
« on: July 04, 2023, 04:10:45 pm »
I think I figured what was happening. Somehow repulsor is attacking the opponent with its DR. It is not being treated as a weapon, since AW does not work. Some example games:
The earlier problem I saw is a consequence of this, if repulsor hits despair and would suffer damage it gets removed instead (probably because shields have no HP).
Code: [Select]
{"date":1688496716957,"seed":-2047929289,"players":[{"idx":1,"name":"timpa","user":"timpa","deck":"0f7440674k037nf067qb018pr"},{"idx":2,"ai":1,"name":"Brendon","deck":"015ip015ig015ip015j0015ij015it015ii015ie015ia015i6015id015iq015it015ih015id015ii015ip015il015is015iv015610156d015660156f015660155v015650155r0155u01564014t5014te044sa0a55k0f5i4018pl","hp":100,"drawpower":1,"markpower":1}],"moves":[{"x":"accept"},{"x":"accept","c":0,"t":0},{"x":"cast","c":15},{"x":"cast","c":14},{"x":"cast","c":4},{"x":"cast","c":13},{"x":"cast","c":32},{"x":"cast","c":27},{"x":"end"},{"x":"cast","c":65,"t":0},{"x":"cast","c":78,"t":0},{"x":"cast","c":75,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":30},{"x":"cast","c":29},{"x":"cast","c":6},{"x":"cast","c":7},{"x":"end"},{"x":"cast","c":63,"t":0},{"x":"cast","c":91,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":22},{"x":"end"},{"x":"cast","c":68,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":18},{"x":"end"},{"x":"cast","c":38,"t":0},{"x":"cast","c":89,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":24,"t":1},{"x":"cast","c":20},{"x":"cast","c":5},{"x":"end"},{"x":"cast","c":44,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":17},{"x":"end"},{"x":"cast","c":85,"t":0},{"x":"cast","c":44,"t":2},{"x":"cast","c":33,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":28},{"x":"cast","c":9},{"x":"end"},{"x":"cast","c":56,"t":0},{"x":"cast","c":33,"t":63},{"x":"end","c":0,"t":0},{"x":"end"},{"x":"cast","c":74,"t":0},{"x":"cast","c":33,"t":56},{"x":"end","c":0,"t":0},{"x":"cast","c":21},{"x":"end"},{"x":"cast","c":34,"t":91},{"x":"cast","c":33,"t":94},{"x":"end","c":0,"t":0},{"x":"cast","c":16},{"x":"end"},{"x":"cast","c":33,"t":94},{"x":"end","c":0,"t":0},{"x":"resign","c":1}]}
The earlier problem I saw is a consequence of this, if repulsor hits despair and would suffer damage it gets removed instead (probably because shields have no HP).
Code: [Select]
{"date":1688495951463,"seed":2035885420,"players":[{"idx":1,"name":"timpa","user":"timpa","leader":1,"deck":"0674k0e7la067k6027q0027qt018pl"},{"idx":2,"name":"Swamp","leader":2,"hp":200,"deck":"057ap047au0a7um027tu067t6027tq037ta027u1018pn","markpower":3,"drawpower":2,"ai":1}],"moves":[{"x":"accept"},{"x":"accept","c":0,"t":0},{"x":"cast","c":20},{"x":"cast","c":11},{"x":"cast","c":17},{"x":"cast","c":22},{"x":"cast","c":28},{"x":"end"},{"x":"cast","c":42,"t":0},{"x":"cast","c":82,"t":0},{"x":"cast","c":84,"t":0},{"x":"cast","c":78,"t":0},{"x":"cast","c":54,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":24},{"x":"end"},{"x":"cast","c":62,"t":0},{"x":"cast","c":59,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":4},{"x":"end"},{"x":"cast","c":34,"t":54},{"x":"cast","c":67,"t":59},{"x":"cast","c":44,"t":0},{"x":"end","c":0,"t":0},{"x":"end"},{"x":"cast","c":99,"t":0},{"x":"cast","c":85,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":3},{"x":"end"},{"x":"cast","c":46,"t":0},{"x":"cast","c":50,"t":0},{"x":"cast","c":54,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":19},{"x":"end"},{"x":"cast","c":75,"t":0},{"x":"cast","c":54,"t":0},{"x":"cast","c":89,"t":0},{"x":"cast","c":57,"t":0},{"x":"cast","c":59,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":5},{"x":"end"},{"x":"cast","c":74,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":9},{"x":"end"},{"x":"cast","c":54,"t":0},{"x":"cast","c":38,"t":0},{"x":"cast","c":90,"t":0},{"x":"cast","c":81,"t":0},{"x":"cast","c":59,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":6},{"x":"cast","c":10},{"x":"end"},{"x":"cast","c":54,"t":0},{"x":"cast","c":59,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":13},{"x":"end"},{"x":"cast","c":36,"t":99},{"x":"cast","c":54,"t":0},{"x":"cast","c":55,"t":0},{"x":"cast","c":59,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":14},{"x":"end"},{"x":"cast","c":54,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":23},{"x":"end"},{"x":"cast","c":54,"t":0},{"x":"cast","c":99,"t":0},{"x":"cast","c":35,"t":112},{"x":"cast","c":80,"t":0},{"x":"cast","c":59,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":12},{"x":"end"},{"x":"cast","c":33,"t":101},{"x":"end","c":0,"t":0},{"x":"cast","c":29},{"x":"end"},{"x":"cast","c":98,"t":0},{"x":"cast","c":97,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":27},{"x":"end"},{"x":"cast","c":83,"t":0},{"x":"cast","c":64,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":21},{"x":"cast","c":32},{"x":"end"},{"x":"cast","c":79,"t":0},{"x":"cast","c":71,"t":102},{"x":"end","c":0,"t":0},{"x":"cast","c":25},{"x":"cast","c":32,"t":75},{"x":"end"},{"x":"cast","c":60,"t":0},{"x":"cast","c":68,"t":89},{"x":"end","c":0,"t":0},{"x":"cast","c":32,"t":75},{"x":"cast","c":8},{"x":"end"},{"x":"cast","c":86,"t":0},{"x":"cast","c":76,"t":0},{"x":"end","c":0,"t":0},{"x":"cast","c":32,"t":75},{"x":"end"},{"x":"end","c":0,"t":87}]}
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Fixed Bugs / Unable to create a new deck
« on: May 17, 2023, 12:54:25 am »
If I try to add a new deck name I get a message like the following and nothing happens
ReferenceError: state is not defined, https://etg.dek.im/hash/b4eba69d793c81ef4b6f77a41b06f76af74b228f9fa839863712f7e05fe9a71f.js, 1, 6191, ReferenceError: state is not defined
ReferenceError: state is not defined, https://etg.dek.im/hash/b4eba69d793c81ef4b6f77a41b06f76af74b228f9fa839863712f7e05fe9a71f.js, 1, 6191, ReferenceError: state is not defined
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Fixed Bugs / Time Bomb / Fenghuang interaction
« on: July 10, 2021, 03:58:31 pm »
If a Time Bomb gets targeted by a Fenghuang, it causes no damage when it dies from its ability.
Also not sure if it is intended but when the Bomb gets replayed it comes back as 0|3 (I expected it would come back as 0|1)
Also not sure if it is intended but when the Bomb gets replayed it comes back as 0|3 (I expected it would come back as 0|1)
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Decks / Self-Destruct
« on: June 28, 2021, 08:52:43 pm »
Not sure if I posted this here already, but I couldn't find it.