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Messages - Lost in Nowhere

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46
New Card Suggestions / Re: Post Cards for Polling Here
« on: March 30, 2015, 06:21:57 pm »

47
New Card Suggestions / Re: Mist shield / Mist shield
« on: March 30, 2015, 06:16:26 pm »
Hm, yeah, 20% would also be quite good...

48
New Card Suggestions / Mist shield / Mist shield
« on: March 30, 2015, 05:02:01 pm »
Mist shield / Mist shield
Cost: 2 :water / 5 :water
Stats (if creature or weapon): N/A
Ability(ies):
  • unupgraded: "20% evade chance. Additive."
  • upgraded: "20% evade chance. Adds two stacks."
(am I doing this right?)

So, I made a thread for this thing.
The evasion chance stacks separately. If you have 8 stacks, it acts as if you have 8 separate 20% evasion chances, which ends up as a 83% evasion chance.
15%  is probably around the minimum the evade chance should be.
Spoiler for Evade chances:
Stacks5% each10% each15% each20% each
15%10%15%20%
29%19%27%36%
314%27%38%48%
418%34%47%59%
522%40%55%67%
626%46%62%73%
730%52%67%79%
833%56%72%83%
936%61%76%86%
1040%65%80%89%

49
Decks / Re: Demigod Prediction Decks
« on: March 28, 2015, 04:46:21 am »
Packing 6 wings works as well against Thetis, although diamonds... would work quite a bit better, now that I look at it, aside from wings also working unupped.

50
Gravity / Re: Tidal Healing
« on: February 15, 2015, 08:21:41 pm »
I'd go with 2/3 myself.

51
Decks / Re: Demigod Prediction Decks
« on: February 03, 2015, 12:17:45 am »
Something for Nirrti that may or may not be any better than the other counters:
0a744057450275m0374a0574k067gq037hb018pp

Don't play chargers until you have played two repulsors.

52
New Card Suggestions / Wings-like shields
« on: February 01, 2015, 09:48:01 pm »
So, the idea is two new shields that function similarly to wings; one blocks everything but aquatic creatures, and one blocks everything but nocturnal creatures.
Probably should have the same cost and duration as wings.

53
New Card Suggestions / Re: Reforge
« on: January 31, 2015, 02:20:07 am »
As for evasion shields, why does it seem like nobody every considers that the evasion chance could stack multiplicatively? By this, I mean, if you used this to combine two fog shields, attacking creatures would have a 40% chance to miss, and then another 40%, which totals to 64%.

54
Air / Re: Nerf Stormspike
« on: January 26, 2015, 11:12:22 pm »
Maybe all of the above? Although I say both the first and second are good ideas.

55
League / Re: OL3: OpenEtG League
« on: January 26, 2015, 03:43:12 am »
Lost in Nowhere - 2
kirbylover314 - 0

56
League / Re: OL3: OpenEtG League
« on: January 26, 2015, 03:15:59 am »
Lost in Nowhere - 2
serprex - 0

57
Decks / 52 OTK
« on: January 26, 2015, 02:27:42 am »
015lq0162f057ka017n2097q0017qu067qh017qq0681q018pq

Rather simple; give time towers to your opponent (be sure to save at least one give), then give them 52 pickup, then play and fly Psyche and use a SoR on it, and force them to play 52 Pickup. They then lose at the start of their turn.

58
New Card Suggestions / Re: Stackable evasion shield
« on: January 25, 2015, 03:07:22 am »
So, more details:
 :water shield, costs 3|5, each stack adds a 15% evasion chance, stacks multiplicatively. Like Repulsor, upped adds two stacks.

59
New Card Suggestions / Vault
« on: January 25, 2015, 03:03:12 am »
Basically, the idea is that it prevents your deck from being affected during opponent's turn. Probably goes in :earth, and I'm not sure if it should have any more effects (or what those effects should be). I'd say it should cost 2|1. Should probably block extra drawing.

60
League / Re: OL3: OpenEtG League
« on: January 25, 2015, 02:10:55 am »
Lost in Nowhere - 2
kirbylover314 - 0
25% upped.

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