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Messages - MrFire

Pages: 1
1
Decks / Whale Surgery
« on: October 21, 2020, 07:29:04 pm »
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This seems effective but I think it could be better, the quanta seems off.

2
Fixed Bugs / Fenhuang
« on: October 21, 2020, 01:28:43 pm »
As far as I can tell, everything involving Fenhuang dying breaks the game. Cards like Crema and Command Skeletons, which target a friendly creature for an effect, successfully target and kill it without bouncing it, don't give the intended effect, and when your turn ends the game freezes. Poision effects or cards like Overdrive completely crash the game. Otyugh targets it and gets its buff, and then immediately targets another creature until you target one without a bounce effect (none of which function). It may even be able to use its ability multiple times that turn afterwards, but I'm not 100% on that.

3
Decks / Re: Raging Birds
« on: September 29, 2020, 02:08:19 pm »
Speaking of immo, apparently it doesn't thaw, which seems wrong.

4
Decks / Raging Birds
« on: September 22, 2020, 06:35:35 pm »
The new fenhuang buff opens up a lot of possibilities.

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5
Fixed Bugs / Multiple PvP requests
« on: September 21, 2020, 07:14:13 pm »
After getting PvP requests from 2 people, I got "[name 1] offers to duel you" as usual, followed by "[name 2] invites you". Clicking the second gave a blank screen.

6
Decks / 52 Give Metal
« on: September 09, 2020, 09:06:28 pm »
I spent way too long making this function.

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Decks / Re: Holy Millcat
« on: September 08, 2020, 03:15:36 pm »
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8
General Game Discussion / Living Weapon: Its Uses and Abuses
« on: August 06, 2020, 04:04:36 pm »
Living weapon is an interesting card, putting creatures in a place they usually don't go. I've tested (and am still testing) whatever strange interactions it occurs to me that this might cause. So let's find out what happens when you endow a crusader with a crusader's ability to endow, whether an infected dies while being a weapon, and what on earth ferro golem is supposed to do to itself in the weapon slot.

The first general rule that seems to stay consistent is that a creature that becomes a weapon remembers what its its hp stat was, but doesn't change it. This means a living weapon can't die by normal means, whether CC (which won't target it), poison that it had before becoming a LW, or other delayed changes to its hp. This applies to hp increases as well. Other status effects also seem seen carry over. With that in mind, here's a list of specific interactions.

Note: The following list of interactions is incomplete. Feel free to suggest additional experiments, or conduct them yourself!

Sorry if you were looking for more, it's annoying to do this on mobile so it'll be up in more detail later.

9
Decks / Re: Desert Millcat
« on: July 20, 2020, 01:27:44 pm »
Now that multiple deserts DO kill a cat multiple times, this gets a lot better. Also, adding inno makes this faster I think.

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10
Decks / Re: Demigod Prediction Decks
« on: January 04, 2020, 04:17:29 am »
For Suwako, I replaced fire shields with jade shields and added some emerald towers, the 2 dr really makes a difference, and reflective punishes the druids.

11
Decks / Butterblood
« on: December 31, 2019, 07:05:59 pm »
Can't figure out how to do a deck on mobile so...

5 Quantum Towers
5 Chromatic Butterfly
5 Dissipation Field
5 Adrenaline
5 BB
5 SoSe

Adrenal plus BB on butterflies make them gen 20+ quanta four times, more than enough to keep a dissfield running and give you a solution to anything with SoSe.

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