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Messages - TheRealArgo

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1
Decks / Re: Wicked R&R
« on: January 13, 2024, 01:22:46 am »
047af047b2057ad057dp027ea0a7jo018pn


This right here is what I've been using. Probably a little jank. Rustlers serve dual purpose as immo fuel and providing life quanta for dragon. Immo provides fire quanta for shield and dark for ability activation. Excess light from immo can always be refiltered back into extra life for MORE dragons. And ofc, dragons can be fed to the shield for an easy 13+ reduction shield depending on how risky you wanna be. I might consider adding a version with protect artifact in case of stealing the ridiculous shield, or just blowing it up.

On another note, sorry for vanishing. My discord got hacked lmfao and I now use a different account.

2
Events / Re: A New Beginning - Individual PVP Event
« on: December 08, 2023, 11:40:20 pm »
I'M NOT DEAD GAHHHH FIGHT MEE

3
New Card Suggestions / Flare
« on: November 17, 2023, 05:27:59 pm »
3 :fire

Permanent
Enters with 3 charges
Loses a charge on each of your turns
Destroyed when last charge is removed

Dispels cloak
Reveals both player's hands and top card of their deck

4
New Card Suggestions / Aquarium of Void
« on: November 15, 2023, 02:48:14 pm »
6 :darkness

Permanent

 :life Create a random aquatic creature. 15% chance that it's Shark of Void

I can't fathom why people think these are funny.

5
Decks / Re: The Goonies
« on: November 13, 2023, 06:31:34 pm »
Where's the octopus? Also, the midas touch is the gold they found. :P

6
Events / Re: A New Beginning - Signups
« on: November 12, 2023, 10:35:48 pm »
I'm in, since this is my first actual tournament. User is ArgoGm

7
Decks / Re: Graffiti (Goonwall)
« on: November 11, 2023, 10:45:45 pm »
Be a shame if I uh, broke it...  :fire :fire :fire

9
New Card Suggestions / I have an Idea
« on: November 09, 2023, 06:29:13 pm »
12 :chroma

Secret card that appears when you regrade an innovation. Causes Serp to nerf all of Argo's decks.

10
New Card Suggestions / Re: Midnight Oil
« on: November 09, 2023, 11:56:33 am »
But hey, it could always be added right now, and then we can test downsides or other effects later depending on how good the card is.

;)

11
New Card Suggestions / Re: Midnight Oil
« on: November 07, 2023, 10:41:36 pm »
Ehh. That's not really a bad downside at all. Doesn't really matter. Never getting added lol.

12
New Card Suggestions / Re: Midnight Oil
« on: November 07, 2023, 06:55:39 pm »
Not to mention that  :fire is the element of deflagration

13
New Card Suggestions / Re: Midnight Oil
« on: November 07, 2023, 06:54:43 pm »
Reason I didn't do this is because you could destroy the card, and there would be no downside to it. I put a downside because it's consistent card draw out of the  :time identity.

14
New Card Suggestions / Midnight Oil
« on: November 07, 2023, 06:08:49 pm »
4 :darkness

Permanent

 :fire Draw a card. This gains a charge.

At the end of your turn, lose 2 life for each charge on this
When this card is destroyed, lose 4 life for each charge on this

15
Decks / Re: Fenghuang Catapult
« on: November 03, 2023, 11:00:01 am »
Two earlier versions of this deck were posted here, using the goofy quanta source of locket + inertia.

https://etg.dek.im/forum/index.php?topic=1230

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