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Events / Re: Team Card Design: New Weapons
« on: April 18, 2024, 04:12:25 pm »
Thank you for the feedback :-)
Some answers:
— The unupped Magic Wand came to be as a more "chaotic" version of what is now the upped Magic Wand. Testing will determine which is better.
— Great Maul completely blocks damage from the opposite attacker. E.g. if Great Maul is in your weapon slot (and you have a shield), it blocks the opponent's weapon, period. (Unless that weapon has momentum, not sure about psionic.)
— Infested Log is another case of "we'll see which version plays better".
— Mirages only redirect effects that can target them (i.e. that can target creatures, typically). They would not usually redirect a self-Deflag (a living weapon'd Mirage would, though). Note: I say this, but ultimately it depends on how serp implements the ability.
— Still on Mirages, the redirect ability belongs to the token, not to the Sun Blade. So it does not matter if the Sun Blade is still in play. We'll see if that's too strong; keep in mind they are meant to be detrimental (to their controller).
— Bo Staffs should stack.
— Amber Amulet should provide extra passives on top of the existing ones, but again it depends on how it's implemented.
— With Possessed Sword you can e.g. buff it and that buffs the Ghost too by the same amount.
Some answers:
— The unupped Magic Wand came to be as a more "chaotic" version of what is now the upped Magic Wand. Testing will determine which is better.
— Great Maul completely blocks damage from the opposite attacker. E.g. if Great Maul is in your weapon slot (and you have a shield), it blocks the opponent's weapon, period. (Unless that weapon has momentum, not sure about psionic.)
— Infested Log is another case of "we'll see which version plays better".
— Mirages only redirect effects that can target them (i.e. that can target creatures, typically). They would not usually redirect a self-Deflag (a living weapon'd Mirage would, though). Note: I say this, but ultimately it depends on how serp implements the ability.
— Still on Mirages, the redirect ability belongs to the token, not to the Sun Blade. So it does not matter if the Sun Blade is still in play. We'll see if that's too strong; keep in mind they are meant to be detrimental (to their controller).
— Bo Staffs should stack.
— Amber Amulet should provide extra passives on top of the existing ones, but again it depends on how it's implemented.
— With Possessed Sword you can e.g. buff it and that buffs the Ghost too by the same amount.