oEtG Forum

General Category => Cards => New Card Suggestions => Topic started by: TheRealArgo on November 07, 2023, 06:08:49 pm

Title: Midnight Oil
Post by: TheRealArgo on November 07, 2023, 06:08:49 pm
4 :darkness

Permanent

 :fire Draw a card. This gains a charge.

At the end of your turn, lose 2 life for each charge on this
When this card is destroyed, lose 4 life for each charge on this
Title: Re: Midnight Oil
Post by: serprex on November 07, 2023, 06:46:49 pm
Should heal when destroyed
Title: Re: Midnight Oil
Post by: TheRealArgo on November 07, 2023, 06:54:43 pm
Reason I didn't do this is because you could destroy the card, and there would be no downside to it. I put a downside because it's consistent card draw out of the  :time identity.
Title: Re: Midnight Oil
Post by: TheRealArgo on November 07, 2023, 06:55:39 pm
Not to mention that  :fire is the element of deflagration
Title: Re: Midnight Oil
Post by: Elemensch on November 07, 2023, 08:49:05 pm
How about -2 max life when you use the effect, not cumulative (-2 x N) each round, and then suffer (-4 x N) if the card is destroyed?

And you have to pay one quanta each round or it destroys itself, for full damage.
Title: Re: Midnight Oil
Post by: TheRealArgo on November 07, 2023, 10:41:36 pm
Ehh. That's not really a bad downside at all. Doesn't really matter. Never getting added lol.
Title: Re: Midnight Oil
Post by: TheRealArgo on November 09, 2023, 11:56:33 am
But hey, it could always be added right now, and then we can test downsides or other effects later depending on how good the card is.

;)
Title: Re: Midnight Oil
Post by: DaoYi on December 04, 2023, 04:32:15 am
Seems like someone wants to bring the One Ring to Elements  ;)