General Category => General Game Discussion => Topic started by: OdinVanguard on December 03, 2014, 09:03:01 pm
Title: Win bonuses discussion / suggestions
Post by: OdinVanguard on December 03, 2014, 09:03:01 pm
This thread is to keep track of "Win Bonuses" ideas, and discuss details / pitfalls, etc.
what we have already:
+5%/win for commoner/mage
+7.5% for champ/arena1
+10% for arena2/dg
capped at +50% for all levels
(200+HP)/300
---Others---
Need to make sure SoPa synnergy isn't too high here. Non-linear scaling formula suggestion: (OK * maxHP/10) / (OK + maxHP/10) where OK = overkill damage and maxHP is opponent's base maximum Health (100 for commoner, 200 for demigod, etc)
Need to be careful not to overbuff innorico yet still encourage stall type decks.