oEtG Forum

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Torriku

Pages: 1
1
New Card Suggestions / Re: Mad Scientist/Insane Scientist
« on: April 03, 2015, 01:22:59 am »
Okay well then what if it instead gave a random ability to target creature(, and a random debuff/buff in stats).

2
New Card Suggestions / Mad Scientist/Insane Scientist
« on: March 30, 2015, 02:35:46 am »
--Optional--

-------------

Mad Scientist / Insane Scientist
Cost: 4 :darkness / 5 :darkness
Stats (if creature or weapon): 0 | 1 / 0 | 2
Ability(ies):
  • mutation: " 1  :entropy : same as fallen elf"
  • improve: " 1  :entropy : same as fallen druid"

simply put I don't want to have to make all my mutation decks start on a life/entropy or time/entropy basis. Also I just feel like a mad scientist themed card is inorder.

3
New Card Suggestions / Re: Dream Catcher (healing nullifier)
« on: September 02, 2014, 11:44:55 pm »
I like it, it can cancel healing, and if it works how I read  it could stop the damage from singularity vampires, Healing that damages because of SoSac.

4
Decks / Re: Sadistic Dolls....
« on: August 30, 2014, 11:49:52 pm »
turned  :aether towers/pends into  :darkness and now it works on mages. As well as making  :aether mark

5
Decks / Sadistic Dolls....
« on: August 29, 2014, 05:48:26 am »
Managed to EM with this (or OETG if their is one)

04719048080472i047ts067tg0481q0480i018pt


Play dolls, fractal dolls, get more dolls, cast plague, reap the health!


6
Decks / Re: Shady Dunes
« on: August 29, 2014, 05:45:21 am »
does that work I know in vanilla negative attacks still apply poison and iirc shadling can target your own creatures but that depends if ay of those have been changed.
You know, you could just test yoursefl instead of asking if the deck works >_> And you would think that if you post a deck, you have actually tried it and see that the combo works...

ontopic: Interesting idea, but I must ask if Yoink"! is any useful. I mean, with neuro you want the opponent to play cards, and you take that from him. Also, you can't see what cards you take and you will likely no be able to use them. Steal seems much more useful.

I tshould be steal

7
Decks / Re: Shady Dunes
« on: August 29, 2014, 05:44:56 am »
does that work I know in vanilla negative attacks still apply poison and iirc shadling can target your own creatures but that depends if ay of those have been changed.
You know, you could just test yoursefl instead of asking if the deck works >_> And you would think that if you post a deck, you have actually tried it and see that the combo works...

ontopic: Interesting idea, but I must ask if Yoink"! is any useful. I mean, with neuro you want the opponent to play cards, and you take that from him. Also, you can't see what cards you take and you will likely no be able to use them. Steal seems much more useful.

I could test it but my chrome crashes and as does oetg crash my comp I'd rather just ask it's easier instead of loading up oetg sandbox and then playing an ai for zero gain :P

It does work.

8
New Card Suggestions / Re: Corrupted Power (concept of Torriku)
« on: August 28, 2014, 10:34:15 pm »
Water has SoPa, a way to get an infesting creature for water would be a good ability instead of a bad one.


Mabey it could infest, and auto antimatter itself if its above 0 attack  like singularity,  or mabey it's attack could simply not change? that or this card could cause the creature to attack randomly if used to many times, giving it something called, Primal

9
Air / Re: Fairy (concept by Torriku)
« on: August 28, 2014, 02:25:15 am »
Obvious questions:
1- what if I have a deck with only 1 type of creatute?
2- what if I'm in a creatureless decks and my only creatures are given with Give or mindgate?

Why would you have this without other creatures, accept by gift. And well then its worthless accept for damage to you. As for mindgate, sry guess you don't got luck.

10
Decks / Shady Dunes
« on: August 27, 2014, 05:52:08 am »
045rg065t2065rp065rt045v3045vb018pt


:)

Messed around made dis deck.

11
Darkness / Re: Shank of Void
« on: August 27, 2014, 04:28:31 am »
:darkness Weapon, onhit reduces maxhp
Don't know good stats for mechanic, needs to be balanced with Tempering in mind. 3 makes adrenal void scary

CG was suggesting not basing reduction on damage dealt. That seems boring

instead of dealing damage, each turn it lowers max health by that of how much darkness quanta you have/5

12
New Card Suggestions / Re: Corrupted Power (concept of Torriku)
« on: August 27, 2014, 04:26:41 am »
What if we made it a singularity clause, except with waters version. Like generate a [insert infesting creature here], which basically would be a 0|1 creature that casts infest on itself each turn

13
Gravity / Re: Self flying weapon
« on: August 27, 2014, 04:24:44 am »
 :air :air  Living Wind

1 damage, 1 health when animated.

Has AW skill,

14
Air / Re: Fairy (concept by Torriku)
« on: August 27, 2014, 04:23:37 am »
Organized using the etg card maker, we need one to!

NAME:
Fairy
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
1 | 2
TEXT:
:air : Trick; Target creature is swapped with a differnent creature from it's owners deck.
NAME:
Minor Fairy
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
1 | 2
TEXT:
:air : Trick; Target creature is swapped with a differnent creature from it's owners deck.

ART:

IDEA:
Torriku
NOTES:
Fairies are tricksters, they sometimes would even kill you and reanimate your course just to play a prank on your buddies! WHAT FUN XD
:air Creature Fairy; 1|2 Trick: Swap target creature with a different creature from owner's deck

Wanting to balance with mechanic gaining consistency through damselfly not swapping for another damselfly
SERIES:


Pages: 1