oEtG Forum
General Category => Cards => New Card Suggestions => Topic started by: Dawn to Dusk on November 19, 2020, 01:59:14 am
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8 Darkness - Your Nocturnal creatures heal you based on damage dealt until the end of the turn.
Vampire Sky Blitz. Consuming remaining Darkness quanta will likely result in the card being too weak due to not being able to play further creatures the next turn.
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I like this idea, blood moon sounds spooky
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even if the health swing is the same, killing your opponent will always be better than surviving a bit longer. also i think the nocturnal pool is a bit harder to work with than airborne (eclipse may be a bit better than nerfed sofree i guess, but the pool itself is smaller). can probably make it 1 or 2 quanta cheaper still. or you make it give all of them 1 extra atk (but that kinda makes it too similiar to other cards)
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Have them also reduce maxhp on hit
(https://i.imgur.com/xpQfGfc.png)