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Topics - timpa

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16
Decks / Equalize frogtal
« on: February 12, 2021, 10:09:08 pm »
097ac097bu04nb104nae04o0i018pn


kinda unstable, but I like the idea

17
Decks / Gargoyle Meta
« on: February 08, 2021, 10:36:49 pm »
02n7v087t4087um037u606ntf027to01nt5018pm


Blood Moon is balanced :P

18
Decks / Dolphin Sader
« on: January 27, 2021, 04:10:41 am »
04nat077gk05nhh097jo05nk5018pn


1) Equip dolphin
2) Dive dolphin
3) Endow dolphin
4) Enjoy your 24 attack sader with dolphin dive (that enters game with 38 attack)

Still a bit confused by how the math works here, but all I know is that it's a lot of damage.

19
Decks / How dumb is this idea?
« on: November 29, 2020, 02:39:23 am »
01nq00a7ri05nq405nqd05ntj02ntb02ntq018pt

20
Decks / Dead Heat
« on: October 11, 2020, 04:44:51 pm »
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Hi, my name is timpa and I love jank.

Spoiler for That's a big BW:


From archives before Heat Mirror had active: https://oetg.boards.net/thread/38/heat-death

21
Decks / Orochi Bounce
« on: September 28, 2020, 07:51:36 pm »
077780578q06n7e06n7r06nnd018pr


Fenghuang > Cats

22
Decks / Patient Mirrors
« on: September 27, 2020, 07:53:23 pm »
03nhi0f80806o0o06o0d018pp

23
Decks / In before nerf
« on: September 21, 2020, 02:47:23 pm »
016qu096ve066u3017e9017u3017u505nu506811018pt


Registering the abomination Chapuz built before it gets hit with the nerfhammer (consistent 6 plies vs mages and likely pvp).

24
Decks / Gotta draw fast
« on: February 23, 2020, 09:45:56 pm »
077q001nq0077ri037qt037qh037q5037qg037qe018ps


Objective is to create a constant stream of ghosts with drill and HG, while time barrier buys you time. Inno to get pieces/quanta faster and bursts of charges for the time barrier.

25
Decks / Animal Cruelty
« on: February 21, 2020, 04:47:00 pm »
067t4067um047ts037u3037tq037u5057to018pt


Can be played as a CC centered deck, rush, healing or mill depending on what you are facing. Main problem is that it takes some time to set up.

26
Completed Game Suggestions / Suggestion for the Library
« on: May 19, 2018, 03:00:30 am »
It might be my browser, but this



is pretty hard to read. Making the font for these progress details smaller would help. Also, in order to highlight which parts of your collection are lacking, use colors (to see why this is needed, try finding on which element I'm missing cards and see how long it takes). I though a bit on how to do this and the way I think would be the less jarring is to make the numbers black and add a glow. Something like this



with different colors meaning different levels of completion (100%, > 50% and < 50% for example).

27
Fixed Bugs / Game broken?
« on: November 03, 2017, 12:42:44 am »
Came back to give a look at how this was going. Logged in fine, bought the new cards I missed from the bazar, all fine. Start playing some games to test things, the screen starts to flicker between 2 different game states when it is my opponent's turn, the only thing that is still functional is the resign button

Spoiler for screenshots:



This repeats for the next 3 games I try to play.

I decide to open the console, and there's a bunch of garbage there. To check what is actually related to the bug, I decide to reload everything and start from the beginning. Unfortunately this is the game's reaction to my attempts of login in again:

Quote
TypeError: false is not a function, https://etg.dek.im/etgify.js, 5, 8, TypeError: false is not a function

I'm still locked outside the game, so I can't give further feedback.

28
Decks / Catatitans 2.0
« on: February 25, 2016, 10:16:04 pm »
057440575m03n4h06n4c05nn206nqb018pl


Bad luck using regular Catatitans? "Slim" your deck.

29
General Game Discussion / Killing everyone in arena
« on: January 07, 2016, 06:03:34 pm »
Oh, what times are these, when there's so little people in arena that a single deck can defeat all of them :P

Spoiler for The last survivor:


Spoiler for Everyone gone:


Spoiler for What do you mean I can't play more?:


30
Fixed Bugs / Fluxor's vanishing act
« on: December 13, 2015, 01:24:09 pm »
Use upped fluxor's ability on itself. The weapon disappears and the skill is still waiting to be used.



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