I voted for reaper. Synergizes quite well with other death cards, especially Ouija. On the other hand, Velocity seems too UP. Even if both the effect it gives and the card itself stayed permanent, it still seems rather meh.
Poison all player's creatures. Gain 2 max HP per poison. A creature dying of this poison destroys a permanent.
NAME:
Poisoning the Well
ELEMENT:
Water
COST:
3
TYPE:
Spell
TEXT:
Poison all player's creatures. Gain 4 max HP per poison. A creature dying of this poison destroys a permanent.
ART:
IDEA:
serprex
NOTES:
Synergies: Life
This is good with Life as the cheap cost of life cards makes it a good source of creatures for its max HP effect.
Light
Miracle and Shard of Divinity combined with this card would make you nearly impossible to kill.
Death
This card is a source of death effects for things like Bone Wall.
Darkness
The PC part of this card could target your own permanents, allowing Looters' ability to process, so either way, you opponent loses a permanent.
gravity
Gravy has two cards that benefits from this card's PC: Graviton Salvagers and Debris Barricade. You can grwo defense and offense at the same time with this card.
You guys should read this. Basic system is there, will prettify soon™. Anyways, I will soon do a mass update of a large amount of decks in the decks section; if you can give me a hand and add tags to some of your own decks, that'd be great. For some of the older topics, I really don't know what to do with them, as they may or may not be outdated.
Opinions on what other tags to add on commonly used and which decks should not be touched pls.
Sorry, Trenzalore for me (aka deckbuild as much as I can/grind until I have decent amount of ups for decks). Yeah, serp's idea seems good, let's go for it.
Replacing random cards in the opponent's deck for this thingies... so dangerous. Of course Sanctuary blocks it.
I wonder.. You NEED to have many Tachyons (any of them) in your deck to make a good use of them. What can you combine them with aside from Innovation?
the other two cards in this series are self replicating so they could allow you to grow your deck to 100 or more cards... I think you know what card that works with
To organize the decks in this section without it simply being a huge dump of deck ideas, the tag system will be used. Basically, if your deck has certain characteristics that would be easily found with other decks, like PvP, OTK, or unupped, add the characteristic as a tag. To add a tag to a deck topic, look for the spot under "Subject" when a topic is made or edited.
Spoiler for Commonly Used Tags:
Tag
Description
Other Notes
unupped
Use this tag for decks with no upgrades at all.
This means the same as "unupgraded," but for organizational purposes, please refrain from using 'unupgraded."
upped
Use this tag for decks with upgrades.
This means the same as "upgraded," but for organizational purposes, please refrain from using 'upgraded."
farming
Use this tag for decks whose primary use is to help accumulate wealth quickly.
This means the same as "Grinding," but for organizational purposes, please refrain from using 'grinding."
otk: Decks that kill stuff in one turn pvp: Decks that could be used for competitive PvP mages/champs/demigods: decks used to grind, mages/champions/demigods fun: WetDreamBow, enough said. (decks that are used mainly for the perpose of entertainment and not making gold in the game)
For starters, you can add the common tags from the table above. Of course, you can be more specific and add other tags, but please do not say something like "makelotsofmoney" when there is a more common tag (farming). Another bad tag to add would be something too long and specific, like "31cardvoiddeckmonodarkness."
But really, I hope you guys will use common sense when making tags. Happy tag-making~