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Messages - serprex

Pages: 1 ... 94 95 96 97 98
1426
Fixed Bugs / Re: Colloseum bug
« on: September 14, 2014, 03:09:09 pm »
I think I fixed this

1427
Decks / Equalizer Rush
« on: September 13, 2014, 06:28:14 am »
06809066qr046rk067b1067ae027n2018pn

Could benefit from balancing some Long Swords into Dirks

1428
Studies and Statistics / Re: Automatic Stats Tracking Spreadsheet
« on: September 12, 2014, 10:49:06 pm »
Own copy

(Will update this post into a listing of copies as copies are made/shared)
Spoiler for Old:

1429
Decks / Re: Simple rainbow
« on: September 12, 2014, 03:15:53 pm »
Why Orochi over Graboid?

1430
Decks / DPPIC (decks people post in chat)
« on: September 11, 2014, 11:01:15 pm »
Spoiler for Tempered Shanks:
By CG
0a7dg047dk047dm067dv027dl027do067u2037tu018pt
Could use 4th shank
Spoiler for Voidrush:
By Espithel
047n2036rd027t4027um047u2067tu047tj027t9037ta018pt
Spoiler for Mono Water GoO:
By Espithel
066qr036r9037gk027i6067h4067gm047gt018pp
Spoiler for Mono Water GoO Dragonless:
By serprex
065ie066qr026rk027gk027i6067h4067gm018pp
Spoiler for Inefficient 500EM:
By gomorycut
035930259401715037780352s056qq036qs0578q0377e0277k0177f0177c017ak027dk017dm027go027gq027h7027la047km027k6017k2017qh037q5027tc0280a0180e018pi
Spoiler for Stall Debris:
By OdinVanguard
0374402748066r00375m0374q0274i0374p0274b0277u0377i0377k0377f018pm
Spoiler for Immosteam (pillarless):
By Lost_In_Nowhere
06809067dp037dm037gn067h4067h2018pp
Spoiler for SteamGoo:
By serprex
067dg037dm067i6037gn067h4067h2018po
Spoiler for ReadyWiseSteam:
By OdinVanguard
03816056r0056qr057h4057h2057qu0380h018pp
Spoiler for Pillarless NT:
By OdinVanguard
066qr0677u067h3067h4067h0018pm
Spoiler for Geoheit:
By Lost_In_Nowhere
0578q0677u057dg057f2057dn047n2018po
Spoiler for Geofractagon:
By Lost_In_Nowhere
0677u0677k0677b0a81q0480i018pm
Spoiler for Give/Ice/Gladius:
By Lost_In_Nowhere
045i9067gk047i6027gq067ke047ka057n2018pq
Spoiler for Resonant Dissipator:
By OdinVanguard
02816066r0066qr066u0016ue016u60677u0277i017gq017q80280h018pm
Spoiler for Resonant Firestall:
By Lost_In_Nowhere
066r0036qr0477u057f2067dk037dn037dl067k2018pq
Spoiler for Random Startersorta Bow:
By Lost_In_Nowhere
01590044sa044sc064vj014vh014vl0155q015c5025c1015ff015f6015if015lb015oi015on015ur015up0161q018pi
Spoiler for SoseCow:
By CG
066qq066qs066uc056uq0177i017dm017gr017nc017q5017tb0180h018pj
Spoiler for ResonatorBreaker:
By gomorycut
015io0174g0677k0177b027ac057bu0577u01n7u017ad027k2037q90280i018pm
Spoiler for FrozenLemming:
By OdinVanguard
0356403565054sg0356a0556b0355r065i4035ib045ip018pl
Spoiler for MonoBoneBolt:
By serprex
06531045420352g0352m0652o0352q0552r018pk
Spoiler for wtflantern:
By OdinVanguard
03717066r00371f037e7027dn037e8067la037ka027qn017ta018po
Spoiler for lanterbow:
By skyironsword
01745035fo025oo046qq096qs026u10171a0277g027ah017q5027ta0180j018po

1431
Decks / Re: Fungovours [Unupgraded]
« on: September 11, 2014, 10:57:10 pm »
Odin was messing around with a sharded Barricade variant
02569064sg0456a0455r0256i085bs025cd065ce025c6018pl

1432
New Card Suggestions / Boa Constrictor
« on: September 11, 2014, 05:19:52 am »
Has ability Guard. Maybe duo, has base attack value

1433
Patch Notes & Development / Re: OpenEtG Patch Notes
« on: September 11, 2014, 04:47:21 am »
Shank of Void (name pending) :darkness rare weapon 3/2 cost 4 damage, damage dealt reduces maxhp
Georesonator :earth uncommon permanent 1/1 cost generates a pillar matching mark at end of turn (blame Odin sorta)
Atlantis's Protection :water uncommon spell 6/4 cost bubbles creatures/permanents

Lodestone cost decreased to 2/1

1434
Darkness / Re: Shank of Void
« on: September 11, 2014, 03:33:22 am »
Point of contention when this was added in chat: should it be throttled with adrenaline?

Its attack is 4, not 3. But it raises the question if adrenal maxhp reduction should be treated like adrenal venom

Currently throttled, but leaning towards not throttling

1435
Decks / Liquid Orochiquake [mage] [EM?]
« on: September 11, 2014, 03:12:40 am »
04593066060658u0459b065um045uu018pm

1436
New Card Suggestions / Re: Dream Catcher (healing nullifier)
« on: September 11, 2014, 03:05:05 am »
A more versatile healing counter would be to set target player into sacrifice status for a turn

1437
New Card Suggestions / Re: Darkcrawler
« on: September 11, 2014, 12:42:04 am »
Should Darkness have a scorpion when it's in element with Nightfall? I'm not completely opposed on this point, but it's something which has to be kept in mind

On the mechanic itself: reducing maxhp is dangerous. Currently there's a topic that's worried over how much a weapon could be abused with said mechanic, nevermind a creature ripe for being adrenaline'd. How do you implement it so that it isn't only going to be used for Nightfall+Fractal (which a base 1 maxhp reduction would press it towards)

A way to ward off Fractal is to give it some way to interact well with Deathstalker. The current listed mechanic of being based on total current poison works somewhat, but the problem is that poison counters can get up to 20 pretty easily & reducing maxhp by 20 per scorpion is too much

Spoiler for Totally off topic:
Mechanic which might fit darkness: transfers poison counters from owner to target by some amount possibly related to damage dealt (at this point in time this makes for a weakish creature that's worse than vampire)

1438
Patch Notes & Development / Re: OpenEtG Patch Notes
« on: September 10, 2014, 05:02:59 pm »
Spores from Fungus apply 1 poison when entering play, rebirth costs 1
Gladius has 5 hp when flown
Normal quanta producing actives (ie not devourers) are not throttled by adrenaline
Fippe fixed Print Stats to be csv friendly

Spoiler for Lower level stuff you don't care about:
We're now using engine.io directly, because who needs socket.io for JSON.parse/stringify, broadcasting, & reconnection?
Chat works through adding nodes rather than innerHTML, so Fippe will stop making HTML inject vulnerabilities
Which also lead to a slightly different & more efficient artcredit.htm layout

1439
Water / Atlantis's Protection (Armory)
« on: September 10, 2014, 03:09:42 am »
http://elementscommunity.org/forum/level-3-armory/atlantis%27s-protection-atlantis%27s-protection

Preferably it protects creatures also to offer a counterbalance to openEtG's proliferation of CC

EDIT implemented to not stack, includes creatures

1440
New Card Suggestions / Re: Darkcrawler
« on: September 10, 2014, 02:04:29 am »
Too OP, based on stats alone

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