oEtG Forum
General Category => Cards => New Card Suggestions => Topic started by: Septima Rhay on February 19, 2020, 04:20:48 pm
-
Type: Permanent
Cost: 1 :fire
Effect: Gain 2 :light every turn; lasts 4 turns
Skill: "Snuff". 0 cost - Destroy candle and immediately gain 3 :darkness
Upgraded: lasts 5 turns
Candle concept interests me as a card for Fire element; just not sure how to best develop. Maybe doesn't offer enough over spiritual pillar. Would be a support card for Jack O'Lantern..gain light to play shadows and when you get nightfall, snuff out the candle. Should play well with immolation - 6 fire gets out 1 jack and 1 candle.