oEtG Forum
General Category => Cards => New Card Suggestions => Topic started by: serprex on August 27, 2014, 03:49:42 am
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Give +X (5?) attack to target creature, then it somehow attacks owner (loses attack step? Does as soon as targetted?)
:darkness concept, too many in element combos, wanting to make :water spell, but not sure. Needs to not be stackable because Bubble + Psion + this*5 and people die
Don't know appropriate cost
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What if we made it a singularity clause, except with waters version. Like generate a [insert infesting creature here], which basically would be a 0|1 creature that casts infest on itself each turn
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Water has SoPa, a way to get an infesting creature for water would be a good ability instead of a bad one.
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Water has SoPa, a way to get an infesting creature for water would be a good ability instead of a bad one.
Mabey it could infest, and auto antimatter itself if its above 0 attack like singularity, or mabey it's attack could simply not change? that or this card could cause the creature to attack randomly if used to many times, giving it something called, Primal
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How about "Target creature gains +5 ATK, but you must then pay Health equal to its new ATK total"
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Another idea: "Target gains +5 strength but its strength is deducted from its owner's health after each attack."