oEtG Forum

General Category => Decks => Topic started by: OdinVanguard on January 28, 2015, 09:24:45 pm

Title: DiscoDreamHole
Post by: OdinVanguard on January 28, 2015, 09:24:45 pm
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I'm honestly surprised this wasn't put up immediately after dream catcher was released. Disco hole got a new groove. Not only does it lock down quanta, it will copy the cards the opponent is forced to give up... and if that isn't sweet enough, no more sanctuary counters thanks to dream catcher too!
Title: Re: DicoDreamHole
Post by: flyingcat on January 28, 2015, 10:42:41 pm
Does anyone know what happens if opponent plays a Dream Catcher after you have one out?
Title: Re: DicoDreamHole
Post by: kirbylover314 on January 28, 2015, 11:47:02 pm
It will cancel out the sanctify effects on both sides, so both sides can BH each other as long as Dream Catcher is out
Title: Re: DicoDreamHole
Post by: Chapuz on January 28, 2015, 11:55:07 pm
Yeah it's one of the ideas I have storaged to use in GL
Title: Re: DicoDreamHole
Post by: Shinki12345 on January 29, 2015, 02:54:16 pm
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I'm honestly surprised this wasn't put up immediately after dream catcher was released. Disco hole got a new groove. Not only does it lock down quanta, it will copy the cards the opponent is forced to give up... and if that isn't sweet enough, no more sanctuary counters thanks to dream catcher too!

No reason to use quint in a deck this potent, it's better to use SoR so you can get the lockdown effect faster.

Unsure about inno, but it's such a good card that it feels like there is no problem with using it.