oEtG Forum

General Category => Cards => New Card Suggestions => Topic started by: OdinVanguard on March 24, 2015, 06:49:01 pm

Title: Vandalism
Post by: OdinVanguard on March 24, 2015, 06:49:01 pm
(http://i.imgur.com/E9jwtqg.png) (http://i.imgur.com/Ewyls9w.png)

Because thugs and goons get bored sometimes...

Mass PC chaos. Could probably fit in Entropy or Fire elements just as well.

The effect applies to BOTH players and lasts 1 turn (as usual for spells).
Title: Re: Vandalism
Post by: Chapuz on March 25, 2015, 04:51:19 pm
Suddenly  :darkness based SN grabows.
"All  creature attacks destroy a random permanent for one turn. Absorb remaining  :darkness"

Seems abusable with something, it's impossible to recover from sudden 5-6 permanents destroyed.
Devourers + Vampires + Eclipse would be insanely more powerful and boring
Title: Re: Vandalism
Post by: OdinVanguard on March 26, 2015, 07:03:58 pm
Suddenly  :darkness based SN grabows.
"All  creature attacks destroy a random permanent for one turn. Absorb remaining  :darkness"

Seems abusable with something, it's impossible to recover from sudden 5-6 permanents destroyed.
Devourers + Vampires + Eclipse would be insanely more powerful and boring
^True, but this is double edged too. The opponents creatures get to punish you likewise on their next turn.
Title: Re: Vandalism
Post by: Dawn to Dusk on March 27, 2015, 04:26:47 am
salvagers

+4|+4 a turn with perms in hand

adren

4 perms destroyed each turn per creature
Title: Re: Vandalism
Post by: OdinVanguard on March 27, 2015, 04:53:26 am
It only lasts 1 turn.
Title: Re: Vandalism
Post by: Chapuz on March 27, 2015, 10:07:51 am
I would like to see it ingame. If it's proven too powerful, something can be thought to be done.
Also Georess butt-saver synergy as shield