oEtG Forum
General Category => Cards => New Card Suggestions => Topic started by: OdinVanguard on April 02, 2015, 07:41:17 pm
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(http://i.imgur.com/QluiCHQ.png) (http://i.imgur.com/YyQ6gQs.png)
Quicklime Slime / Quicklime Slime
Cost: 2 :earth / 2 :earth
Stats (if creature or weapon): 0|5 / 0|7
Ability(ies):
- unupgraded: "Aquatic. Poisonous. May split if damaged. Play to target slot.
:water Gain +3|-2. Generate :fire , free while in a flooded slot." - upgraded: "Aquatic. Poisonous. May split if damaged. Play to target slot.
:water Gain +3|-2. Generate :fire , free while in a flooded slot."
The player may choose a slot to summon this creature to when it is played (can be left out if this is too hard to code).
Splitting produces 2 new copies. The copies have N/2-1 strength and M/2-1 largeness where N and M are the original creatures strength and largeness.
The split chance is 50%
Self-inflicted damage (from its ability) can trigger splitting.
Why the fire generation? Quicklime is thought to have been a component of Greek Fire where it acted as an ignition heat source. See thematic reference: http://en.wikipedia.org/wiki/Calcium_oxide