oEtG Forum
General Category => Cards => New Card Suggestions => Topic started by: OdinVanguard on June 24, 2015, 12:43:34 am
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--Optional--
(http://i.imgur.com/2K6pqTU.png)
---------fire
Retaliation / Retaliation
Cost: 2 :fire / 2 :fire
Stats (if creature or weapon): -NA- (spell)
Ability(ies):
- unupgraded: "Target creature gains +1|+2. It will duel enemy creatures or players that target its allies. (ignore shields when dueling)"
- upgraded: "Target creature gains +2|+3. It will duel enemy creatures or players that target its allies. (ignore shields when dueling)"
Ever seen what happens to someone when they threaten a crimson dragon's eggs?
Basically, the creature you pick gets a modest stat buff and will defend its owner and creatures on its side.
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wait, so under sosac, you could potentially gain healing if you deflag a shield, say?
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wait, so under sosac, you could potentially gain healing if you deflag a shield, say?
Ya... sosac is an oddball case but yes.
You would have to put this on an enemy creature, cast sosac, somehow build fire (probably cremation) then deflag a shield...
Thats a lot of trouble for an extra heal event.
Probably better to go with aflatoxing instead since you will still have :death available after casting SoSac.
Its situational though since the creature you pick has to be pretty strong to make this combo worth the trouble and there is no guarantee your opponent will have a heavy hitter in play.
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Antimatter is better for that imo.
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wait, so under sosac, you could potentially gain healing if you deflag a shield, say?
Also, I couldn't fit in having them react to permanent destruction in the text. I'm not really opposed to that per say, it just won't fit...
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Should cost 2/2
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Should cost 2/2
sound good to me.