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General Category => Guilds => Archive => Topic started by: Shinki12345 on December 27, 2014, 12:28:23 am

Title: List of Our Decks
Post by: Shinki12345 on December 27, 2014, 12:28:23 am
Here is just a place where I can put all of my Spiritual based decks that I have, feel free to share any of yours and I will add them as well. Also, feel free to take them and create new/improved builds.

List of Recommended decks:

This is a list of decks that I think are most effective and the stats I have had with using them in both OL and GL


Nymph Miracles 8-1
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Spoderman: 3-0
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Void Stall: 4-4
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Adrena-Nymphs: 4-3
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Unbreakable: 2-1
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Aflo-Nymphs: 6-1
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Luciwolf: 2-2
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Inno-juv-adreno: 0-0
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Unupgraded


Spiritual Decks:  :light :life :death :darkness


Spiritual Sacrifice
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Spiritual Gratitude
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Aflo-Lockdown
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Bone Stall
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Void Stall
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Mono's:   :light  :life :death :darkness




Mono-Death Variants:


Aflo-Nymphs
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Mono-Darkness Variants:



Vamp-Dragons
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Mono-Life Variants:


Adrena-Nymphs
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Mono-Light Variants:


Nymph Miracles
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Duo's:  :light :life



Unbreakable
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Luciwolf
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Guild Splashes:    :chroma


PatCell
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Labyrinth of Broken Dreams
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Upgraded:


Champion Grinder:

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Title: Re: List of Our Decks
Post by: Shinki12345 on January 05, 2015, 04:41:33 am
Mono-light: 9-1
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Upgrades:


-3 Dragons, -2 Nymphs, -1 pillar, +6 Archangels

Archangels are much better creatures from almost any standpoint, definitely worth while to replace the dragons and nymphs with the angels.



Analysis and Functionality

This is one of our best decks, use it against both cardinal and material. It can break stall decks, rush break decks, and stall rush decks. Its biggest weakness is squids, wardens, and powerful shields such as permafrost and dim shields. It can lose, but its definitely our most versatile pick. When in doubt, choose mono-light.



Adrena-Nymphs: 5-3
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Upgrades/Sideboard:


Upgrade 2 spine carapice, Spend the rest on pillars/pends

Not much to say about this, there is not really a sideboard for the deck and the upgrades are very straightforward.



Analysis and Functionality

This is another amazing pvp deck to use again't almost any pvp deck. It is kind of weak to lobo effects and decks with a lot of RT, so using it against cardinal isn't advised unless you are fairly certain they won't do either of those things.

Don't forget to hold on to your rejuvs if you can, wait until roughly 75 HP before playing your first one on a nymph(it restores 20 so it should bump you back up quickly). Conserve your rejuvs, they are essential for winning fights against eternity, lobo, and most nymphs nymphs. Try to wait to use them as much as you can, but don't be too bold or they might hit you with something unexpected.

You can use adrenaline on your opponents creatures if you have spine carapice in play to kill them faster incase they have a dangerous ability and you have no extra rejuvs.


Unbreakable: 2-1
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Upgrades:


-4 Thorn Carapice, +4 Spine Carapice

That is the main thing you are going to want to upgrade. Whatever you feel like you might need is what you upgrade, but make sure to upgrade the stone pillar if you can(incase it is bottom decked).


Analysis and Functionality


True to its name, the deck can't be beaten by most break decks if they are combo based due to SoD's. If you get spine carapice early on, you pretty much win no matter what they have, its a very underrated card and it is what makes this deck possible. Use this deck when you are expecting a slower domin based deck or when you are expecting another stall deck since the give+MS+Spine carapice combo deals nearly unstoppable damage unless they have another weapon AND PC to get rid of it(which they probably wasted on the other spice carapice). This is also an effective choice to use against Cardinal especially due to innate resistance to DBH lockdowns and mono-entropy decks.

If you are going against Material, I would add an extra 1-2 rejuv in the deck in case of soapy squids, removing whatever you think is less needed. If you are facing Cardinal, try to thin the deck out a bit so you can ensure your chances of getting an early sanc.




Devquake: 0-0
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Upgrades/Sideboard:


Upgrade 4 dragons, 1 Vagger, and 1 of anything you feel is needed.

This deck is surprisingly versatile and has a number of things you can do with the sideboard. First of all, using black nymphs in this deck is very effective since they can provide good CC for creatures left over after the lockdown happens and it is just a great card in general, especially when used against material. Replacing the dagger, 4 dragons, and an EQ with 6 black nymphs is a decent choice for this deck as long as you replace 1 card with a throw rock(since damage might be harder to maintain against certain stall decks).


Analysis and Functionality


This is the only really viable devourer deck that I have been able to make, and it works really well. Its probably best used against material, they don't use their upgrades on pillars very much, so EQ is more effective then against cardinal, on top of the fact that black nymphs are great vs them.



Pandebonium
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Upgrades/Sideboard:




Analysis and Functionality




Title: Re: List of Our Decks
Post by: Shinki12345 on January 08, 2015, 02:10:22 am
Made a new deck:

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Title: Re: List of Our Decks
Post by: Shinki12345 on January 08, 2015, 03:33:24 am
Made another new deck:

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