oEtG Forum

General Category => Cards => Aether => Topic started by: OdinVanguard on May 04, 2015, 02:50:45 pm

Title: Tesseract
Post by: OdinVanguard on May 04, 2015, 02:50:45 pm
--Optional--
(http://i.imgur.com/rYTngnU.png) (http://i.imgur.com/xCgasW2.png)
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Tesseract / Tesseract
Cost: 2 :aether / 2 :aether
Stats (if creature or weapon): -NA-
Ability(ies):

The delay mechanic rounds the cost down. I.e. creatures with costs from 0 to 2 quanta enter undelayed, creatures with costs from 3 to 5 quanta enter play delayed 1 turn, etc.

... yes I know, there is a device in the marvel universe with this name, but I'm going with the one from "A Wrinkle in Time". Kudos if you know that book ;)
If not...
Thematic reference: http://en.wikipedia.org/wiki/A_Wrinkle_in_Time
Title: Re: Tesseract
Post by: serprex on May 04, 2015, 03:27:06 pm
I like this. Good mechanic for not making it "Put it in a dragon deck" & opens up some more mill options. Combos with adrenaline & clear
Title: Re: Tesseract
Post by: Chapuz on May 04, 2015, 06:18:21 pm
It's a very interesting card, indeed.

Being a Duo card maybe the cost should be reduced to 3/2. It seems to be hard to play with 4 cost
Title: Re: Tesseract
Post by: teffy on May 04, 2015, 07:41:49 pm
What happens, if the deck does not have creatures ?
Title: Re: Tesseract
Post by: OdinVanguard on May 04, 2015, 07:43:43 pm
It's a very interesting card, indeed.

Being a Duo card maybe the cost should be reduced to 3/2. It seems to be hard to play with 4 cost
Seems reasonable to me.
Updated to have cost at 2 :aether with activation costs of 2 :time / 1 :time respectively (to mirror hourglass and mindgate upgrade scheme)

What happens, if the deck does not have creatures ?
Hmm... good point. I guess the easiest is to just have it do nothing for that player. Alternately I suppose it could produce some random creature...
I suppose if we're being really mean, it could spawn a singularity or cause autoloss.
Or maybe have it spawn random and have singularity be one of the possibilities.

Personally I think fizzle or random is best. Fizzle is easiest and simplest of course.
Title: Re: Tesseract
Post by: Chapuz on May 04, 2015, 11:50:05 pm
No more creatures = no effect for that player. That's the most logical option.