oEtG Forum

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - serprex

Pages: 1 ... 98 99 100 101 102 ... 105
1486
Decks / DG proposal
« on: November 03, 2014, 01:21:21 am »
Lorenz
0c6ts016tu016uc036u3016u1026u5036u4026u8026u9026tt026u6017q1037t6017t9017tr017tt018pt


Goals: Be a DG with repeatable PC because I hate dials. Also carry a DR shield because there's a significant lack of DR (ie no 2 DR shields) in DGs. Otherwise be a silly mutation deck that isn't a rainbow

Probably needs more fodder, druids added late

Alternatively, if we aren't all for Dream Catcher mod...
Antiaverage
0j6ts056tu026u5026u8026u9046u7056tv067jp047k3017ju037k4017k2067q9018pq


But perhaps a rushier mutant deck..

016ts016ve066u2066tu066uc016uf016u3016u5066u4016u8018pj

1487
Game Bugs / Re: AI derps
« on: November 02, 2014, 06:23:24 pm »
Kills own board with flooding
Spams singularities vs shapeshifter
Never plays Tunneling

1488
New Card Suggestions / Re: Dream Catcher (healing nullifier)
« on: November 01, 2014, 08:04:05 pm »
Other variant of versatility: halves all damage/healing effects (for both players?)

1489
Gravity / Re: Self flying weapon - Fluxor
« on: November 01, 2014, 08:03:26 pm »
Implemented in :gravity

1490
Decks / Re: Arena Decks: serprex
« on: November 01, 2014, 03:33:22 pm »
15 - 6: 10
Age: 10
HP: 50 / 200
Mark: 1
Draw: 2
057e2017dg017f2027dm027dr037gk087i6017h4037h1027gr027gu027h2017h0027gp018po

1491
Patch Notes & Development / Re: OpenEtG Patch Notes
« on: November 01, 2014, 12:47:39 am »
Nymphs sell for 240
Buff Lodestone by combining it with http://etg.dek.im/forum/index.php?topic=125.0 (Yep, if you have an awful idea, just make it better my mashing another completely unrelated idea into it)
:gravity weapon Fluxor costs 3/3, stats 6|6 / 8|8, unupped flys self for 1, upped flys any for 2

1492
Decks / Arena Decks: serprex
« on: October 30, 2014, 01:25:26 am »
11 - 7: 6
Age: 9
HP: 50 / 200
Mark: 0
Draw: 2
055f9034vj014vh0152q0155q045gi025f6035fm055fa015ia065l9025lt015og018pm

1493
Patch Notes & Development / Re: OpenEtG Patch Notes
« on: October 29, 2014, 02:18:46 am »
3 Uncommons:
Jack O' Lantern: 6 :fire, 3|7, :light summon shadow
Golem Defender: 4/2 :earth shield, 1 DR, turn into Golem Attacker where stats are X/3 | X, X incrementing per attacker
Thermal Recoil: free :fire shield, gain 3 :fire and take 1 extra damage per attacker

Upped skull shield cost reduced by 1, static field has DR, static force costs 1

1494
Decks / Pixiegon
« on: October 24, 2014, 04:15:26 am »
026ui0c7oe017n0037nq067nh067mv018pj

Fast stallbreak (where anything that eventually plays 6 dragons is considered a stallbreak). Pixie's end up being graboid-like. Shapeshifter is useful because often you'll have a couple dragons along with your shifter. Then you play pixie, causing shifter to become a pixie. It won't have summoning sickness, so instantly the pixie you played gets tricked into both shifter & pixie being dragons

Trick is good vs grabbow because tricking a shrieker into a graboid leaves the graboid with summoning sickness on the following turn

Did some PvP testing vs CG. Faster than mono death, but loses to quadruple machine gun & needs SoFr RNG vs bonebolt
If a pixie nerf proves necessary, most likely would be through removing self-targeting or -1 hp

Spoiler for prototype:
046tv0a7oe067mt047nh067mv018pj
The concept of this deck is to have a high amount of damage to overwhelm stalls. Also attempts to maximize tricks resulting in dragons. I got annoyed with whiffed tricks & dragons clogging hand

Turn Two
026ts026ve026ui087ms017n0037nq067nh067mv018pj

1495
Legacy / Re: Todo
« on: October 23, 2014, 08:55:23 pm »
I've verifed on original that quanta generating creatures produce quanta when delayed, but not when frozen. I've fixed accel/OD to work even while creature is frozen

Please explain discord issue more deeply. The current algorithm is at https://github.com/serprex/openEtG-vanilla/blob/master/Actives.js#L737 & works by repeating 9 times "Remove a random quanta, add a random quanta"

1496
Events / Re: Tournament - Unprepared
« on: October 23, 2014, 02:10:31 pm »
Because I suck at speedbuilding. Pretty awful feeling when I get into G1 & realize I haven't included any way to ignite

1497
Events / Re: Tournament - Unprepared
« on: October 23, 2014, 12:59:49 am »
Since this is all unique speed building, posting decks
Spoiler for Hidden:
075l8045mq045lf065ll035uk045ur025vb018pt

G2. Vader saders hates antimatter. I had hoped I'd yoinked the only AM, but alas. Should've held off endowing & made use of having 2nd vagger. Game where I misplayed the most, I need to learn to stick to hand vomit rushes
066250f61o0361t0361s0361v018pu

G3. Outrushed by a turn since psions bypass shields. I feel kirby could've maximized their winning chances by holding silences for breaking dim chains, but perhaps I overestimate phase shield vs psions
0g5oc015ol065or065p0015op018pr

G1. My only winning deck was my worst deck. Kirby had an all-pillar hand while I had an all-pillar & gryphon hand

1498
Patch Notes & Development / Re: OpenEtG Patch Notes
« on: October 21, 2014, 06:16:35 pm »
Armagio costs 4
Despair has a 40% base procrate (from 20%) after comparing actual numbers against Fire Shield
Graviton Deployer's casting cost was updated to suit card text (Costs 2 unupped, 1 upped)
Debris Barricade only gains 2 charges on destroy events
Spite, Repulsor, & Firebrand cost reduced by 1
Time Bomb's tick cost is 0 (not Time Terror)
Unupped Clockwork Golem's Wind costs 1. Upped clockwork golem has 8 life
Unupped gladius costs 1, upped has 5 attack

1499
Decks / Re: Demigod Prediction Decks
« on: October 21, 2014, 03:18:57 am »
Another Sesha counter: Ouija Cats. Seems better than P2W mono water, tho goose is instalose
02717036ts036ve066ua0671f0171m0571g0471b018pj

1500
Decks / Re: Eclipse/Shadow/Skeleton Rush
« on: October 19, 2014, 02:47:07 pm »
05606055uk065vf015ur015v1045uq065ut015up015ul018pt

Unupped skele/nightfall not so good. Above rushes novice endurance well

Pages: 1 ... 98 99 100 101 102 ... 105