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Messages - Septima Rhay

Pages: 1 2 3 ... 31
1
Decks / Re: Holy Reaper
« on: March 21, 2025, 02:04:06 pm »
Generally hold 2+ tombs for own self-reap combo rather than have AI dictate what happens to your tombs.  When you have option to reap or holy light own reaper, choose reap so you get a skelly replacement. Holy light is for own death target (ivory dragon) while no reaper is in deck and for cc-ing opponent skelly that was reaped. Running  :light mark is generally inefficient by mid-game, so random metamorphosis can generate greater :death quanta later.

Holy Reaper
016qr0b7100671l0171a0271b0571q01711037js018pq

Tomb Reaper
0d7100671l0271a0271b0671q0171k018pq

Ivory Tomb
067100572i0671l0271a0571304711027js018pk

Obsidian Tomb
0671l0171a027js0c7t4017t9047tf017u6037t5018pk


2
23 of 32 decks were selected for use in the tourney, which is now live.

3
Events / Re: They were built, now play them: individual pvp event
« on: March 15, 2025, 08:19:38 am »
signups closed, 5 players, player decks are posted below and also to original event post.  match phase is now started. coordinate play times with your opponent.  I believe bigdieck is not on discord, please use forum PM with them.

Spoiler for Serprex' 10 decks:
014tc055f0055gi065f1015f7065f4065fc018po

015020a5oc035pu015og025pa065p1015ol065of018pj

095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

055f0055gi055f1015fl065f4015f6015f8065fc018po

0e5f0035fq025f7025f4035f6065fc018pt

075l8055mq035ld015lq065m2015la0262f0561q018pu

065960a5i4045jm015ic045ib045j2015io018pm

055f0055gi035f1035f3065f4035f6045fm025fk018po

085i4045jm015ik025ir015ih055ib065il025j2015is018pt

0652g055420652o0252q0652t0352r02534018pk
Spoiler for Turlututu's 10 decks:
014tc055f0055gi065f1015f7065f4065fc018po

075l8055mq035ld015lq065m2015la0262f0561q018pu

0c5oc065on035oo065om035ol018po

0a4te055f1035fi055fa015ic045ii015og015ol018po

0652g055420652o0252q0652t0352r02534018pk

095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

045930b5uk04606065um015up045ul018pm

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

084te025f6055i4015iu025ie045j0025og015ov065s5018ps

0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu

Spoiler for Plein's 10 decks:
014tc055f0055gi065f1015f7065f4065fc018po

0e5f0035fq025f7025f4035f6065fc018pt

015020a5oc035pu015og025pa065p1015ol065of018pj

0b52g0553205533065370352r018pk

0c5oc065on035oo065om035ol018po

0a4te055f1035fi055fa015ic045ii015og015ol018po

0a4tg034sb01508064vu0356j0355q0155p035rt018pj

055630556i045bs055de055cd0459e025c9018pl

045930b5uk04606065um015up045ul018pm

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

Spoiler for Timpa's 10 decks:
phoenixbolt #37
0e5f0035fq025f7025f4035f6065fc018pt

pixiegon
015020a5oc035pu015og025pa065p1015ol065of018pj

mono death
0652g055420652o0252q0652t0352r02534018pk

SoPa wardens
065960a5i4045jm015ic045ib045j2015io018pm

storm stall
095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

free owls
065oc065pu055oi015og055pa065ol015op018pr

dev quake
045930b5uk04606065um015up045ul018pm

boom
075oc065om055rg025rr065s5045s1018po

rushler mishmash
045bv045c2035c6065cr065bt055l8065lj025lk018pq

mono aether
0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu
Spoiler for BigDieck's 10 decks:
095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

065960a5i4045jm015ic045ib045j2015io018pm

015020a5oc035pu015og025pa065p1015ol065of018pj

014tc055f0055gi065f1015f7065f4065fc018po

055f0055gi055f1015fl065f4015f6015f8065fc018po

0b52g0553205533065370352r018pk

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

0b58o035930459h0459n045j3045s2018pp

0c5oc065on035oo065om035ol018po

055630556i045bs055de055cd0459e025c9018pl

4
Decks / Re: Gutter Cardinal
« on: March 13, 2025, 10:57:04 am »
Wand good with dud eggs. Byt buff dune, defender, egg offspring.
0e4tg014vl014vu014vd015000155q0156g0156501568015rt015rl015s4015rs0162a016270161t0162c018ps

084tg014sb054vc02508054vu0256b01565015rt0262a0361t018ps

5
Events / Re: They were built, now play them: individual pvp event
« on: March 09, 2025, 09:38:01 am »
sign-up and deck selection deadline extended to March 14, match period March 15-30

6
Events / Re: They were built, now play them: individual pvp event
« on: March 03, 2025, 08:07:41 pm »
Tournament deck list now available, see original post.  PM Septima Rhay your 10 deck selections by March 9th, I'll share publicly Mar 10. Matches begin March 10th.  This is a round robin format.  I'm hard capping participants at 8 so most matches you'll have are 7.  You'll have two to three weeks to get matches completed.  Good luck to the players and thanks to the deckbuilders.

Will consider longer signup/deck selection phase if players indicated they'd like that.

7
Time to submit decks is up.  16 participants, 32 decks.  Please double check I posted your decks correctly.

8
2 days left to submit decks.   For those that already submitted, I will accept replacements/edits through March 2nd.  Review your decks, make sure they function well and are quanta balanced. Final decks will be posted on March 3rd and tournament players can start formulating selection strategy.

Reminder: tourney players pick 10 decks for 5-game matches and what they pick is known to other players. 

9
Events / They were built, now play them: individual pvp event
« on: February 25, 2025, 09:02:21 pm »

Signups

Sign-up deadline: March 9 14
Deck selection deadline (submit 10 selected decks to Septima Rhay or post publicly if you prefer): March 9
14
Match phase: March 15 - March 30

Rules
You will play each opponent once (round robin) in a play-exactly-5-games match. You must select exactly 10 different decks from the 32 tournament deck list by the end of the deck selection phase (also end of sign-up phase). The deck list will first be publicly viewable on March 3is now available. These unupgraded decks are linked to the openEtg deck competition: if you build them, they will play. Your 10 selected decks will be made public by the start of the match phase. Either PM Septima Rhay your 10 selected decks or post them to your sign-up post. Septima will make all players' deck selections known at the start of the match phase.  You cannot alter decks.  For each match (5-games) you may play any of your 10 decks but cannot play a deck more than once. Post match results immediately after a match (Wins, losses), but wait until the event is over to post decks you played for each match (make note of what you played for later posting).

Additional rules for dual competition + tournament players
If you submitted decks for the competition, "if you build them, they will play" and are signing up for this individual pvp tournament, please note the following:
- you may play decks you built in the competition
- you may not earn points in the competition for playing your own competition decks in the tournament
- for event integrity, do not purposely lose to opponents who are playing your competition submitted decks

32 tournament deck pool {pick 10}

Spoiler for deck pool:
1
014tc055f0055gi065f1015f7065f4065fc018po

2
054sb0758o035930459h0459n045j3035s2018pp

3
084tg024sg054vj0456j035ch035s10462f01621018pi

4
075l8055mq035ld015lq065m2015la0262f0561q018pu

5
065oc065pu055oi015og055pa065ol015op018pr

6
0e5f0035fq025f7025f4035f6065fc018pt

7
015020a5oc035pu015og025pa065p1015ol065of018pj

8
0b52g0553205533065370352r018pk

9
0c5oc065on035oo065om035ol018po

10
0c4tf0252l035c7045f0035fr035lq035ut018po

11
0a4te055f1035fi055fa015ic045ii015og015ol018po

12
0a4tg034sb01508064vu0356j0355q0155p035rt018pj

13
0652g055420652o0252q0652t0352r02534018pk

14
065960a5i4045jm015ic045ib045j2015io018pm

15
055f0055gi035f1035f3065f4035f6045fm025fk018po

16
095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

17
055630556i045bs055de055cd0459e025c9018pl

18
065300a5rg095t2065s1065ru035rm018ps

19
085i4045jm015ik025ir015ih055ib065il025j2015is018pt

20
045930b5uk04606065um015up045ul018pm

21
014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

22
075oc065om055rg025rr065s5045s1018po

23
054sg0255k015760455p0158o015aa0358t02592015i4015jm035i7025ia025l8025ln035m402606015vc045v0018pi

24
045bv045c2035c6065cr065bt055l8065lj025lk018pq

25
055f0055gi055f1015fl065f4015f6015f8065fc018po

26
0655k045760256a035610655m04560015vk045v4015uo018pt

27
075i4075jm015if035iu025ih025ii015i9045j1025io015sf045se025sd018ps

28
065bs065de015c5065bu015c2045c8035c7025c6015bt018pn

29
0855k05576065620655m0155s0256i02569018pl

30
084te025f6055i4015iu025ie045j0025og015ov065s5018ps

31
0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu

32
065f9025fm055fc035uk06606025ur055vd015uo018po

Rewards
The winner is the player with the most match wins.  If two more players tie on match wins, we look at h2h record of the players that tied to determine placement. If 3 players are headlocked (1 win, 1 loss vs. the other 2), then whoever has the most game wins is the winner.  If still tied, we'll examine community blessed options like a head to head final rematch.

1st Place: 30000 Gold + Shiny Nymph Code + Mark Code
2nd Place: 25000 Gold + Shiny Nymph Code
3rd Place: 20000 Gold + Shiny rare Code
Participant: 15000 Gold

Signups:
1. serprex
2. turlututu
3. Big Dieck
4. Plein
5. Timpa
...

Spoiler for Serprex' 10 decks:
014tc055f0055gi065f1015f7065f4065fc018po

015020a5oc035pu015og025pa065p1015ol065of018pj

095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

055f0055gi055f1015fl065f4015f6015f8065fc018po

0e5f0035fq025f7025f4035f6065fc018pt

075l8055mq035ld015lq065m2015la0262f0561q018pu

065960a5i4045jm015ic045ib045j2015io018pm

055f0055gi035f1035f3065f4035f6045fm025fk018po

085i4045jm015ik025ir015ih055ib065il025j2015is018pt

0652g055420652o0252q0652t0352r02534018pk
Spoiler for Turlututu's 10 decks:
014tc055f0055gi065f1015f7065f4065fc018po

075l8055mq035ld015lq065m2015la0262f0561q018pu

0c5oc065on035oo065om035ol018po

0a4te055f1035fi055fa015ic045ii015og015ol018po

0652g055420652o0252q0652t0352r02534018pk

095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

045930b5uk04606065um015up045ul018pm

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

084te025f6055i4015iu025ie045j0025og015ov065s5018ps

0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu

Spoiler for Plein's 10 decks:
014tc055f0055gi065f1015f7065f4065fc018po

0e5f0035fq025f7025f4035f6065fc018pt

015020a5oc035pu015og025pa065p1015ol065of018pj

0b52g0553205533065370352r018pk

0c5oc065on035oo065om035ol018po

0a4te055f1035fi055fa015ic045ii015og015ol018po

0a4tg034sb01508064vu0356j0355q0155p035rt018pj

055630556i045bs055de055cd0459e025c9018pl

045930b5uk04606065um015up045ul018pm

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

Spoiler for Timpa's 10 decks:
phoenixbolt #37
0e5f0035fq025f7025f4035f6065fc018pt

pixiegon
015020a5oc035pu015og025pa065p1015ol065of018pj

mono death
0652g055420652o0252q0652t0352r02534018pk

SoPa wardens
065960a5i4045jm015ic045ib045j2015io018pm

storm stall
095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

free owls
065oc065pu055oi015og055pa065ol015op018pr

dev quake
045930b5uk04606065um015up045ul018pm

boom
075oc065om055rg025rr065s5045s1018po

rushler mishmash
045bv045c2035c6065cr065bt055l8065lj025lk018pq

mono aether
0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu
Spoiler for BigDieck's 10 decks:
095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

065960a5i4045jm015ic045ib045j2015io018pm

015020a5oc035pu015og025pa065p1015ol065of018pj

014tc055f0055gi065f1015f7065f4065fc018po

055f0055gi055f1015fl065f4015f6015f8065fc018po

0b52g0553205533065370352r018pk

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

0b58o035930459h0459n045j3045s2018pp

0c5oc065on035oo065om035ol018po

055630556i045bs055de055cd0459e025c9018pl


Any questions, just ask them here or message me on Discord.

General Info on PvP
Spoiler for Hidden:
PvP Integrity
1. Strive for good sportsmanship at all times

2. Many issues can be resolved and discussed before "accepting turn".  For example, if you speedbuilt a deck and didn't change the mark code, ask your opponent if you can fix the deck mark and replay before you accept your turn.  If you continue on with the game, it is up to the other player to decide if they will replay or not.  Do not pressure them into a replay.  It is you who made a careless mistake and also didn't notice the error until too late.  Additionally, if your opponent notices an issue before 'accepting turn', it is most sportsmanlike to allow them to fix the issue and replay.

3. Players may copy the 'replay' code of a game for 'viewing' later on in openEtG's custom section.  To maintain PvP integrity, please use the replay only as a reference for game issues (i.e. one player disconnected) and to analyze your own game later.  Players should strive to do their own work. Their decks should be self-built.  Players are welcome to gain insight from the community (forums, discussions, asking questions, etc.) but should refrain from simply copying another player's deckcode mid-match.  If you like your opponent's strategy G1, for example, you are welcome to speedbuild a deck like that for G2.  Make sure it is your own work though.

PvP Issues 
1. Stuck Screens: Sometimes players enter a pvp duel and cannot accept their turn.  It looks like one is "stuck" on that screen with the only option to press the resign button.  One fix to get 'unstuck' is to to use the L keyboard shortcut to reload game state. Communicate with your opponent to see if they're 'in' and 'connected' to you.  To help avoid this issue, before starting any PvP match, both players can relog and test dummy decks to ensure they can connect.

2. Deck not loaded properly: Another common problem is a player will enter a pvp duel and they notice their newly chosen deck is not loaded and instead their last played deck is loaded and active.  In these cases, let your opponent know and ask if it is okay for a replay before accepting your turn and playing any cards.  This issue happens when your opponent sends you a duel invite, and you accept while you are still in the deck editing screen.  Technically, you need to exit the deck editing screen and then accept the invite.

3. Lost connection/power: There are times where players lose internet connection to the game, lose power, etc.  Players should take a screen shot and save the game replay.  Both players then should discuss if they should replay or if it was very clear one player was going to win.  When they are unable to decide, they may ask for a non-participating tournament host or non-playing arbiter to help decide. If both players feel comfortable with a replay, proceed.

4. Weird things happening on the screen:  Take a screenshot when you see something odd happen.  There can be some game bugs.  Let the event host know about the issue.  If it appears you can play the game through to the end, please do so and save a replay.  If you believe the issue could have affected the match result, let both your opponent and the event host know. 
Submitting Decks, Illegal Decks, Match Issues
Spoiler for Hidden:
Saving and submitting decks after a match
After each game, save a record of the deck you played vs. your opponent.  Even better, also copy the 'replay code' of the game and store it for later recall; the replay code captures both players' decks and the match can be viewed later.  Both players must submit either (a) the exact deck code they played - and label which game it was used (i.e. G3) - or (b) submit the replay code (copy/paste)

Posting decks after the event
After the event is completed in full, you may post deckcodes and match summaries to your match results post or a single new post with decks for all matches. 

Illegal Decks
The only illegal decks for this event are (1) not playing one of your 10 decks or (2) playing one of your 10 decks more than once.  The default ruling is that if one plays an illegal deck, the result is a game loss for the player with the illegal deck.  Players could agree to a replay of the game with an illegal deck, but neither player should be pressured to do so even if the common perception is that there would be minimal impact. 

Time between games; interrupted play; inactivity

1. The default time limit in between games is 5 minutes unless otherwise agreed upon by both players.  If Player A notices Player B is repeatedly taking longer than 5 minutes, Player A should remind Player B of the time limit and ask if there's a particular reason they need more time.  Some in between 'thinking' and 'adjustment' is absolutely fine.  Spending 15 minutes mid-match to design a new deck is excessive.  Study and prepare in advance, not during the exam!

2.  Interrupted play -  If you need to suddenly leave due mid-match to real life circumstances, please communicate this clearly to your opponent; make every effort to reschedule again and finish the match.  If you are not able to connect again before the match deadline, your remaining games to be played will be forfeited; your opponent claims the wins that were not played due to your leaving the match mid-way.

3.  Inactivity -  Obviously, dropping out of an event after it has started is not ideal.  It affects your opponents and the event overall.  The participant pool allows for even matches per player per round. Dropping out will disrupt that consistency.  Still, it can be hard to avoid real life issues.  Do your best to communicate your upcoming withdrawal as soon as you can with the event host and any players you have outstanding matches with.  If there is a reasonable chance for you to complete your matches, even if it means poor preparation and performance on your end, please do so.  Avoiding playing simply to avoid losing results is poor sportsmanship.

4. When a player does drop out or is withdrawn mid-event, both completed match results and unplayed matches are voided for the player dropping out. 

5.  Matches not played - this will be dealt with on a case by case basis, typically by extension, withdrawal (see above), or other community blessed outcome

10
Events / Re: Deckbuilding Competition: If you build them they will play
« on: February 20, 2025, 01:11:11 pm »

11
Events / Deckbuilding Competition: If you build them they will play
« on: February 19, 2025, 05:10:22 pm »
Deckbuilding Competition - If you build them they will play


art by niharia

Submission rules: Submit exactly two unupgraded decks to Septima Rhay (forum PM or discord PM).  Don't share with others publicly which decks you built.  Your decks will be part of an anonymous pool of decks for an individual pvp tournament. You are not required to participate in the tourney but may do so if you wish.

Deckbuilding rules: no upgraded cards; regrade and mark cards are banned 

Submission deadline: March 2nd

Submissions: 32 decks
Spoiler for deck pool:
014tc055f0055gi065f1015f7065f4065fc018po

054sb0758o035930459h0459n045j3035s2018pp

084tg024sg054vj0456j035ch035s10462f01621018pi

075l8055mq035ld015lq065m2015la0262f0561q018pu

065oc065pu055oi015og055pa065ol015op018pr

0e5f0035fq025f7025f4035f6065fc018pt

015020a5oc035pu015og025pa065p1015ol065of018pj

0b52g0553205533065370352r018pk

0c5oc065on035oo065om035ol018po

0c4tf0252l035c7045f0035fr035lq035ut018po

0a4te055f1035fi055fa015ic045ii015og015ol018po

0a4tg034sb01508064vu0356j0355q0155p035rt018pj

0652g055420652o0252q0652t0352r02534018pk

065960a5i4045jm015ic045ib045j2015io018pm

055f0055gi035f1035f3065f4035f6045fm025fk018po

095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

055630556i045bs055de055cd0459e025c9018pl

065300a5rg095t2065s1065ru035rm018ps

085i4045jm015ik025ir015ih055ib065il025j2015is018pt

045930b5uk04606065um015up045ul018pm

014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

075oc065om055rg025rr065s5045s1018po

054sg0255k015760455p0158o015aa0358t02592015i4015jm035i7025ia025l8025ln035m402606015vc045v0018pi

045bv045c2035c6065cr065bt055l8065lj025lk018pq

055f0055gi055f1015fl065f4015f6015f8065fc018po

0655k045760256a035610655m04560015vk045v4015uo018pt

075i4075jm015if035iu025ih025ii015i9045j1025io015sf045se025sd018ps

065bs065de015c5065bu015c2045c8035c7025c6015bt018pn

0855k05576065620655m0155s0256i02569018pl

084te025f6055i4015iu025ie045j0025og015ov065s5018ps

0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu

065f9025fm055fc035uk06606025ur055vd015uo018po

Points:
Spoiler for selection, use, wins:
20pts+use+wins=
014tc055f0055gi065f1015f7065f4065fc018po

20pts+use+wins=
015020a5oc035pu015og025pa065p1015ol065of018pj

20pts+use+wins=
095oc0c5pu035oi045og055on065oh035p4035ol025p6055vc055us035up018pt

15pts+use+wins=
0e5f0035fq025f7025f4035f6065fc018pt

15pts+use+wins=
065960a5i4045jm015ic045ib045j2015io018pm

15pts+use+wins=
0652g055420652o0252q0652t0352r02534018pk

15pts+use+wins=
0c5oc065on035oo065om035ol018po

15pts+use+wins=
045930b5uk04606065um015up045ul018pm

15pts+use+wins=
014vh015c1065f9055f1025f6025fa035fp025fc015lu0661p0162b018po

10pts+use+wins=
055f0055gi055f1015fl065f4015f6015f8065fc018po

10pts+use+wins=
075l8055mq035ld015lq065m2015la0262f0561q018pu

10pts+use+wins=
0a4te055f1035fi055fa015ic045ii015og015ol018po

10pts+use+wins=
0661o0763a0162b0261q0362d0162k0362m0561s0261v018pu

10pts+use+wins=
0b52g0553205533065370352r018pk

10pts+use+wins=
055630556i045bs055de055cd0459e025c9018pl

5pts+use+wins=
055f0055gi035f1035f3065f4035f6045fm025fk018po

5pts+use+wins=
085i4045jm015ik025ir015ih055ib065il025j2015is018pt

5pts+use+wins=
084te025f6055i4015iu025ie045j0025og015ov065s5018ps

5pts+use+wins=
0a4tg034sb01508064vu0356j0355q0155p035rt018pj

5pts+use+wins=
065oc065pu055oi015og055pa065ol015op018pr

5pts+use+wins=
075oc065om055rg025rr065s5045s1018po

5pts+use+wins=
045bv045c2035c6065cr065bt055l8065lj025lk018pq

5pts+use+wins=
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Competition Points: points are earned based on your deck's usage in the related and upcoming individual pvp tournament.
1. When your deck is selected by a tournament player during the 'deck selection phase', you'll earn 5 points each time your deck is 'selected'
2. Each time your deck is 'played' you'll earn another 1 points
3. Each time your deck 'wins' a game you'll earn another 2 points
4. The winner of the competition is the one whose single deck earns the most points throughout the tournament.  There will be a side reward for the player that earns the most points for their two submitted decks combined.

About the tournament: full tourney rules will be posted soon.  Know for now that all submitted decks will be made public on March 3rd.  The deck submitters will be anonymous.  Tourney players will select 10 decks from the pool of submitted decks.  Tourney players are restricted to playing the decks they selected in a play-5-games match format, round robin tournament. A deck may be played once in a 5-game match.  The decks that tourney players select will be known at the start of the match phase. Tourney players may play decks they built for the competition but will not earn any points for using own-built decks.

Rewards:
1st place: 30k gold and 2 shiny nymphs
2nd place: 20k gold and 1 shiny nymph
3rd place: 15k gold and 1 shiny rare
Participants: 10k gold
Bonus reward for most points across two decks: 15k gold

12
Decks / Re: Bo Mirror
« on: February 18, 2025, 09:09:07 pm »
bosader
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bosader
bo own shield or stolen shield
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harvest moon

13
Fixed Bugs / Re: Minotaur bypassing bonewall?
« on: February 16, 2025, 01:20:47 pm »
BGA, if you're referring to when your health went from 18 to 12, it was Nightmare.
https://imgur.com/ZwIqWmR

14
Decks / Re: Lullaby
« on: February 14, 2025, 03:03:15 pm »
I didn't really understand the connection to the parents, though

It's hard work putting a baby to sleep.  You sing to them, you pacify them, you hush them, all while creating a little sleep sanctuary for them.  But they keep stalling to sleep.  So you work at it slowly until they catch some dreams and your little bo peep starts counting sheep.  All parents go through that.

15
Decks / Lullaby
« on: February 12, 2025, 04:13:34 pm »
Thematic deck for the parents out there. Catcher mill is the win condition. Bo-Hush, Disperse Pacify, and Sanctuary/SoD/Miracle are your stalling elements.  Phase Catcher mill or a proper stall are much better.  Hush is underutilized by the community (from what I can see) and can be a center piece to a strong deck. I've played with some builds using water as a third element: Flood, Oceanus, Atlantis Protection, Tesseract (for creature draw, increasing mill condition). Imbue is another direction albeit a clunky one.

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