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General Game Discussion / Re: Card Idea Integration: Crossover with EtGCom CI&A
« on: January 04, 2016, 09:33:17 am »Your system skirts around the issue of actually implementing cards. Applying protocols to what I program is not the solution. Part of this is why Cygnia came about: people from the community who are not-serprex take on responsibility to implement cards the community desires while I continue to program whatever-serprex-feels-like because a lot of what I program isn't cards
I have a job where I get paid to program what people tell me to. This is not that job
Something anyone who wants to talk about what I develop needs to understand is that I am not looking for a userbase; it's incidental
I prefer this method of programming. Instead of applying strict protocols and treating the game like its a sacred piece that is never to be tampered with, having serprex program what he feels belongs into the game is much more layed back and seems to work pretty smoothly. He is a good person to have doing it, since he will generally implement things if he feels like there is a good reason too.
On the otherhand, etg implemented things so conservatively that having your card be added was a small miracle, and it didn't matter if it was well designed or not.