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Toxic Bone Jelly

OdinVanguard

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Toxic Bone Jelly
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A twist on schrodingers cat + boneyard.
With all that extra :death quanta you get rolling around, its easy to make an army of jellies... and if one dies, it just grows more skelly... which turns into jelly ;)
Then there's the defense kicker, envenomed bonewalls.
And for any pesky enemy creatures, just jelly them then take them out with the demon when you get it.

Probably needs a lot of fine tuning but the main combos are there.


serprex

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timpa

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AI's futile attempt to drown the jellies

:chroma :gravity :time


OdinVanguard

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This one is pretty fun to play actually. Not nearly as mindless as I thought it would be.


timpa

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This is the build I've been testing

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win rate vs champs seems to be between 50 and 60%, but games take between 60 and 90 seconds (lots and lots of clicking), so ouei is probably around 1, maybe 2.
« Last Edit: August 04, 2015, 01:07:12 am by timpa »
:chroma :gravity :time


OdinVanguard

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This is the build I've been testing

0352n01l2n046ts036ve06mua036um0171f05n1f04n1b018pj


win rate vs champs seems to be between 50 and 60%, but games take between 60 and 90 seconds (lots and lots of clicking), so ouei is probably around 1, maybe 2.
Check out "Light Jelly" my next attempt. I think it might work more consistently.


serprex

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I've been doing well with Jelly as a finisher, skelespam & condor growth are fast enough to only 1-of Jelly. 1-of pande 3.0 has been an effective hail mary

Also honorable mention to mixing in Ouija Source which was a top DG deck until Ouija was nerfed to draw on discard
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or with Entropy domin tech
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current recommendation vs Arena2
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« Last Edit: August 29, 2023, 01:43:38 pm by serprex »