--Optional--
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Windbound Souls / Windbound Souls
Cost: 5
/ 5
Stats (if creature or weapon): -NA-
Ability(ies):
- unupgraded: "All creatures gain "pre-death bounce" causing them to return to owner's hand instead of dying."
- upgraded: "All of your creatures gain "pre-death bounce" causing them to return to your hand instead of dying."
Makes a unique mass anti-CC spell for air. This fills in a pretty interesting general gap since there seem to be a lot of single target protection effects now but not as many useful mass target protection effects.
The bounce effect is good here since it is innately balanced by the fact that you can only effectively protect as many creatures as you have free slots in your hand, so it shouldn't have issues with being OP.
Note the subtle difference in unupped vs upped. The unupgraded makes a nice counter to enemy death effect triggers while the upped prevents the opponent from benefiting from the protection. I think both will find similar but slightly different niches.