oEtG Forum

Mage Guild Archetype

ProBacon

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Spoiler for Creature #1:
Teres | :earth :air
1|3
Any combination of 2 :earth or :air - Add one multi-element creature to your hand from your deck.

Arira | :earth :air
2|2
 :earth or :air - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #2:
Pyrrius | :fire :water
1|3
Any combination of 2 :fire or :water - Add one multi-element creature to your hand from your deck.

Aquaofuze | :fire :water
2|2
 :fire or :water - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #3:
Lumow | :light :darkness
1|3
Any combination of 2 :light :darkness - Add one multi-element creature to your hand from your deck.

Shadiel | :light :darkness
2|2
 :light or :darkness - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #4:
Dissa | :entropy :gravity
1|3
Any combination of 2 :entropy or :gravity - Add one multi-element creature to your hand from your deck.

Mascord | :entropy :gravity
2|2
 :entropy or :gravity - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #5:
Aethonos | :aether :time
1|3
Any combination of 2 :aether or :time - Add one multi-element creature to your hand from your deck.

Chreric | :aether :time
2|2
 :aether or :time - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #6:
Vittis | :life :death
1|3
Any combination of 2 :life or :death - Add one multi-element creature to your hand from your deck.

Moral | :life :death
2|2
 :life or :death - Add one multi-element creature to your hand from your deck.

Spoiler for Creature 7:
Elder Mage | 11 :chroma
*|*
Psionic
Combine all of your multi-element creatures to form the Elder Mage.

Elder Mage | 10 :chroma
*|*
Psionic
Combine all of your multi-element creatures to form the Elder Mage.

Spoiler for Permanent:
Mage Piller | 5 :chroma
Any creature that adds cards to either player's hand cannot be targeted by opponent's spells or creature abilities.

Mage Tower | 4 :chroma
Any creature that adds cards to either player's hand cannot be targeted by opponent's spells or creature abilities.

Spoiler for Shield:
Mage Defense System | 3 :chroma
Only multi-element creatures can harm you for 2 turns.

Super Mage Defense System | 4 :chroma
Only multi-element creatures can harm you for 3 turns.

Spoiler for Weapon:
Mage Staff | 3 :chroma
3|5
Gain 1 damage for each multi-element creature on the field.

Mage Scepter | 3 :chroma
4|5
Gain 1 damage for each multi-element creature on the field.

Spoiler for Spell #1:
Mage's Spellbook of Power | 3 :chroma
Target creature gains +X|+X where X is the total number of different quanta used to summon the creatures on your side of the field.

Elder Mage's Spellbook of Power | 2 :chroma
Target creature gains +X|+X where X is the total number of different quanta used to summon the creatures on your side of the field.

Spoiler for Spell #2:
Mage Reunion | 5 :chroma
Return every multi-element creature that was destroyed last turn back onto the field with double attack for 1 turn only.

Mage Retunion | 4 :chroma
Return every multi-element creature that was destroyed last turn back onto the field with double attack for 1 turn only.

Spoiler for Spell #3:
Plan Z | 15 :chroma
Each player summons all the creatures from their deck and hands to the field. All creatures played are then used to form an Elder Mage.

Backup Plan Z | 20 :chroma
Each player summons all the creatures from their deck and hands to the field. Upgrade all creatures on the field. All creatures played are then used to form an Elder Mage.
« Last Edit: October 13, 2020, 04:45:10 pm by ProBacon »
:air War 11 - Team Air :air
:darkness War 13 - Team Darkness :darkness
:life War 14 - Team Life :life
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Chapuz

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Care to explain about the multi-element creatures?


Visero

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Care to explain about the multi-element creatures?
Synergy in opposites methinks
The Light of my Fire guides the way...


ProBacon

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Care to explain about the multi-element creatures?
Synergy in opposites methinks
I think he means, define what a multi-element creature is. To which, they are just creatures that require more than 1 type of quanta to summon. I.e. the first 6 creatures are all multi-element because they need two different types of quanta to be played.

Spoiler for Further explanation:
Any creature that only needs :chroma to be played (Chromatic Butterfly) does not count as a multi-element creature as it only has 1 type of quanta that needs to be used to summon it.

However :chroma would count as its own element when calculating the buff for Mage's Spellbook of Power - so the max gain is +13|+13
« Last Edit: October 12, 2020, 06:43:59 pm by ProBacon »
:air War 11 - Team Air :air
:darkness War 13 - Team Darkness :darkness
:life War 14 - Team Life :life
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