Fortune Teller - Individual PVP EventRound 5: Bonus Round Madame Sophia has inspired so many elemental players, it's just incredible. People who missed R1-R4 but were enthralled by the dissertation length rules are now eligible to join the fun. Round 5 is a bonus round and does not count towards official pvp. Anyone may sign up and play this funsie round. Create a sign-up post and start deckbuilding. art credit: Niharia
Sign-ups:
1. Niharia
2. Serprex
3. Septima Rhay
4. Timpa
5. Turlututu
6. Hitei
Match resultsTurlututu 3 - 2 Serprex
Septima Rhay 3 - 2 Niharia
Serprex 3 - 2 Septima Rhay
Septima Rhay 3 - 2 Turlututu
Serprex 4 - 1 Hitei
Septima Rhay 4 - 1 Hitei
Turlututu 3 - 2 Hitei
Serprex 4 - 1 Niharia
Niharia 3 - 2 Hitei
Timpa 4 - 1 Hitei
Timpa 4 - 1 Serprex
Niharia 3 - 2 Timpa
Timpa 4 - 1 Turlututu
Turlututu 5 - 0 Niharia
Septima Rhay 3 - 2 Timpa
Timpani - 16 wins
Septima - 15 wins
Tutu - 14 wins (h2h tie over Serp)
Geobuser- 14 wins
Long walks on the beach - 9 wins
Leftover scraps - 7 wins
Round 5 phases/timelineSign-ups - by the time Round 4 matches end
Fortune selections - most are self-determined, but a neutral community member will roll Omikuji selections
Round 5 matches - begin anytime R4 is done
Match rules-Players complete exactly 5 duels/games per opponent.
-Players play each opponent once round robin style
Round 5 Fortunes and Deckbuilding bonuses1a. Base upgrades: 3
1b. Metamorphosis is always freely upgradeable
2. Arcana cards available to everyoneSpoiler for Arcana cards available to all:
Goon - The Goon, maker of troubles, defying the law
Elf - The Elf, master of ranges, standing with form
Alchemist - The Alchemist, muddler of medleys, pouring the cure
Boar - The Boar, creature of gains, charging with poise
Minotaur - The Minotaur, builder of paths, digging the unknown
Owl - The Owl, carrier of wisdoms, stripping the veil
Surgeon - The Surgeon, saver of lives, slicing with precision
Siren - The Siren, caller of desires, splashing with intent
Clockwork Golem - The Clockwork Golem, winder of powers, ticking with rhythm
Blue Mage - The Blue Mage, caster of spells, learning from encounters
Tunneling - Tunneling, find your own path, better bring a lamp
Heat mirror - Heat Mirror, temperatures so hot, sparks will fly
Whirlpool - Whirlpool, take a spin, find a new view
Writ of Vindication - Write of Vindication, document of justice, your name is now clear
Jet Stream - Jet Stream, think you’re having fun?, let’s kick it up a notch
Sadism - Sadism, some of your pain, good for my health
Mindgate - Mindgate, tool of savants, forget copyright protections
Ricochet - Ricochet, ever play squash? It’s a bit wild
Hand Drill - Hand Drill, not a tool for dentists, but one for artists
Ouija Essence - Ouija Essence, things may perish, seek what is gone
Osmosis - Osmosis, hard to know, where gains can be found
Corpse explosion - Corpse explosion, nothing about death, is really dignified
Stasis - Stasis, The deep breath, before the plunge
Sabbath - Sabbath, A moment of composure, please
Draft - Draft, need a lift? Up you go
Yoink - Yoink, what’s that over there? Oh, nevermind
Unsummon - Unsummon, now you’re here, now you’re not
Midas Touch - Midas Touch, it might not do much, but you might as well touch
Tempering - Tempering, tools may sharpen, heat will strengthen
Nightshade - Nightshade, even shade at night, grows larger
3. Deckbuilding bonuses for any game:-Any copy of any
arcana card in a deck = +1 deck upgrade
-One pair of different-element
arcana cards in a deck = +3 deck upgrades per pair*
-One trio of different-element
arcana cards in a deck = +6 deck upgrades per trio*
*These don't stack. Limited to
one pair or trio combo -whichever generates more upgrade bonus is applied. When there are single arcana beyond the pair/trio, +1 ups for each single in the deck.
4. Deckbuilding bonuses for a maximum of 1 of 5 games:
Each of the following may be used in 1 of 5 games; they can also 'stack' and be used in the same game if desiredLithomancy: Pick 1 shard, + 2 deck upgrades for any copy of that shard in the deck
Geomancy: Pick 1 element, for every 3 cards of that element in the deck, +1 deck upgrade
Paper fortune: Pick 1 fortune. Meet this deckbuilding condition once in G1-G4 and receive +5 upgrades for G5.
1. Play a deck with 6 or more unique creatures; creatures generated from summons or permanents don’t count towards the 6
2. Play a deck with at least 3 shields and 3 weapons
3. Play a harem deck with at least 3 different nymphs
4. Play a deck with at least 4 copies of any cats, cows, or worms: schrodinger's cat, black cat, spider cow, Wyrm, Bobbit Worm
Once you have self-determined any of these bonuses, stay consistent with the choice throughout all matches
5. OmikujiPlayers wish for only one
Omikuji that impacts all games; they automatically get what they wish for
Wish #1 - I wish for great upgradesGreat Blessing - base ups increase by 5 (total of 8 base ups)
Wish #2 - I wish to be on the quad markPick one of the quad elements: Cardinal, Material, or SpiritualGreat Blessing - When using any of the 4 marks associated with the selected quad element, upgrade a maximum of 10 pillars of that quad element (these ups don't count as using other ups such as base ups)
Wish #3 - I wish for thiccnessGreat Blessing - Decks that are at least 45 cards = additional 15 base upgrades (total of 18 base ups)
Rewards 1st Place: 6000 Gold + Shiny Nymph Code + an interview with Madame Sophia
2nd Place: 3000 Gold + Shiny Nymph Code
3rd Place: 1500 Gold + Shiny rare Code
Participant: 1000 Gold
Deckbuilding examplesSpoiler for Example 1:
Player self-determines the following fortunes: Lithomancy - Shard of Readiness; Geomancy -
; Paper Fortune - Cats/Cows/Worms; Omikuji - I wish to be on the Cardinal Mark -- they get a small blessing.
G1 - 21 upgrades (3 base, 9 arcana bonus - 3 pairs of Owl-Yoink, 9 ups from Geomancy 27
/3=9); can no longer get Geomancy bonus after G1
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G2 - 29 upgrades (3 base, 6 cardinal pillar ups from omikuji -
mark used, 12 ups - two trios of osmosis, boar, blue mage, 8 ups from 4x SofReady); Lithomancy is used, can no longer apply shard bonus in future games
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G3 - 39 upgrades (3 base, 36 ups from 6 trios of unsummon-midas touch-ricochet)
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G4 - 15 upgrades (3 base, 6 cardinal pillar ups, 6 from 2x Hand drill/Blue mage pair); Paper fortune met (at least 4 cats, cows, worms) so player earns +5 ups for G5
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G5 - 12 upgrades (3 base, 4 up from Bmage, 5 up from Paper fortune); since mark is
, could have used the Omikuji bonus but didn't
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Spoiler for Example 2:
Player chooses Shard of Divinity for Lithomancy bonus, Light for Geomancy Bonus, and Wishes for Thiccness (Omikuji) - they get a small blessing. Paper Fortune is Harem.
G1 - 45 ups (3 base, 20 ups from Geomancy 60/3=20, 10 ups for Thiccness deck 45+, 12 ups from Lithomancy 6x SoDivinity); Geomancy and Lithomancy used
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G2 - 25 ups (3 base, 10 ups Thiccness, 6 ups Midas Touch, 6 ups Metamorphosis
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G3 - 22 ups (3 base, 10 ups Thiccness, 9 ups Sadism/Yoink); Paper fortune met - Harem, at least 3 different
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G4 - 3 ups (3 base)
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G5 - 18 ups (3 base, 10 thiccness, 5 paper fortune)
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