Quicklime Slime / Quicklime Slime
Cost: 2
/ 2
Stats (if creature or weapon): 0|5 / 0|7
Ability(ies):
- unupgraded: "Aquatic. Poisonous. May split if damaged. Play to target slot.
Gain +3|-2. Generate , free while in a flooded slot." - upgraded: "Aquatic. Poisonous. May split if damaged. Play to target slot.
Gain +3|-2. Generate , free while in a flooded slot."
The player may choose a slot to summon this creature to when it is played (can be left out if this is too hard to code).
Splitting produces 2 new copies. The copies have N/2-1 strength and M/2-1 largeness where N and M are the original creatures strength and largeness.
The split chance is 50%
Self-inflicted damage (from its ability) can trigger splitting.
Why the fire generation? Quicklime is thought to have been a component of Greek Fire where it acted as an ignition heat source. See thematic reference:
http://en.wikipedia.org/wiki/Calcium_oxide