[17:54] serprex: I'm up for having a discussion on Shaman, but it'd be better to discuss it on http://etg.dek.im/forum/index.php?board=5.0 & bring deck codes, also define whether we're talking PvE op (bring stats showing >3 ouei) or PvP (this'll involve showing how Shaman makes the meta "counter Shaman or play Shaman or lose" where worst case the best "counter Shaman" deck involves playing Shaman)
[17:55] serprex: Going forward we need to come up with a process to determine patchsets, we stopped making patchsets but that's what we need to get back into. Until then no card changes will be made: oetg's meta is so unexplored we'd be taking shots in the dark
D2D thinks -3 attack. eaglgenes101 hinted at removing double strike
I'm withholding opinion, it was already nerfed in earlier testing by making the ability not be passive
I'd like card design to be owned more by the community, but first we need to have a community, & one that is willing to argue with data & deck codes, not prose
While I won't be doing anything with Shaman in the immediate future, getting thoughts written down here may be useful for future decision making
Just because a card impacts the meta doesn't make it op