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General Category => Cards => New Card Suggestions => Topic started by: ProBacon on October 12, 2020, 05:14:32 am

Title: Mage Guild Archetype
Post by: ProBacon on October 12, 2020, 05:14:32 am
Teres | :earth :air
1|3
Any combination of 2 :earth or :air - Add one multi-element creature to your hand from your deck.

Arira | :earth :air
2|2
 :earth or :air - Add one multi-element creature to your hand from your deck.

Pyrrius | :fire :water
1|3
Any combination of 2 :fire or :water - Add one multi-element creature to your hand from your deck.

Aquaofuze | :fire :water
2|2
 :fire or :water - Add one multi-element creature to your hand from your deck.

Lumow | :light :darkness
1|3
Any combination of 2 :light :darkness - Add one multi-element creature to your hand from your deck.

Shadiel | :light :darkness
2|2
 :light or :darkness - Add one multi-element creature to your hand from your deck.

Dissa | :entropy :gravity
1|3
Any combination of 2 :entropy or :gravity - Add one multi-element creature to your hand from your deck.

Mascord | :entropy :gravity
2|2
 :entropy or :gravity - Add one multi-element creature to your hand from your deck.

Aethonos | :aether :time
1|3
Any combination of 2 :aether or :time - Add one multi-element creature to your hand from your deck.

Chreric | :aether :time
2|2
 :aether or :time - Add one multi-element creature to your hand from your deck.

Vittis | :life :death
1|3
Any combination of 2 :life or :death - Add one multi-element creature to your hand from your deck.

Moral | :life :death
2|2
 :life or :death - Add one multi-element creature to your hand from your deck.

Elder Mage | 11 :chroma
*|*
Psionic
Combine all of your multi-element creatures to form the Elder Mage.

Elder Mage | 10 :chroma
*|*
Psionic
Combine all of your multi-element creatures to form the Elder Mage.

Mage Piller | 5 :chroma
Any creature that adds cards to either player's hand cannot be targeted by opponent's spells or creature abilities.

Mage Tower | 4 :chroma
Any creature that adds cards to either player's hand cannot be targeted by opponent's spells or creature abilities.

Mage Defense System | 3 :chroma
Only multi-element creatures can harm you for 2 turns.

Super Mage Defense System | 4 :chroma
Only multi-element creatures can harm you for 3 turns.

Mage Staff | 3 :chroma
3|5
Gain 1 damage for each multi-element creature on the field.

Mage Scepter | 3 :chroma
4|5
Gain 1 damage for each multi-element creature on the field.

Mage's Spellbook of Power | 3 :chroma
Target creature gains +X|+X where X is the total number of different quanta used to summon the creatures on your side of the field.

Elder Mage's Spellbook of Power | 2 :chroma
Target creature gains +X|+X where X is the total number of different quanta used to summon the creatures on your side of the field.

Mage Reunion | 5 :chroma
Return every multi-element creature that was destroyed last turn back onto the field with double attack for 1 turn only.

Mage Retunion | 4 :chroma
Return every multi-element creature that was destroyed last turn back onto the field with double attack for 1 turn only.

Plan Z | 15 :chroma
Each player summons all the creatures from their deck and hands to the field. All creatures played are then used to form an Elder Mage.

Backup Plan Z | 20 :chroma
Each player summons all the creatures from their deck and hands to the field. Upgrade all creatures on the field. All creatures played are then used to form an Elder Mage.
Title: Re: Mage Guild Archetype
Post by: Chapuz on October 12, 2020, 03:42:08 pm
Care to explain about the multi-element creatures?
Title: Re: Mage Guild Archetype
Post by: Visero on October 12, 2020, 03:50:45 pm
Care to explain about the multi-element creatures?
Synergy in opposites methinks
Title: Re: Mage Guild Archetype
Post by: ProBacon on October 12, 2020, 03:56:30 pm
Care to explain about the multi-element creatures?
Synergy in opposites methinks
I think he means, define what a multi-element creature is. To which, they are just creatures that require more than 1 type of quanta to summon. I.e. the first 6 creatures are all multi-element because they need two different types of quanta to be played.

Any creature that only needs :chroma to be played (Chromatic Butterfly) does not count as a multi-element creature as it only has 1 type of quanta that needs to be used to summon it.

However :chroma would count as its own element when calculating the buff for Mage's Spellbook of Power - so the max gain is +13|+13