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Messages - ProBacon

Pages: 1
1
New Card Suggestions / Re: Irreality | Irreality
« on: October 26, 2020, 06:37:40 pm »
There's no graveyard in oetg. This card would be a mass-RT, something pretty worrysome.... but probably worth exploring?

If the creature rolls graveyard then it just dies, triggering death effects if it does happen, so I guess it would then be a 1/5 instead of 1/6

2
UI/UX Suggestions / Re: This game needs a story
« on: October 22, 2020, 09:11:26 am »
Currently the fan base and user base is limited to a certain type of people.

To be fair, the current fanbase is mainly vets from the original Elements game. So the core set of people playing this already have their expectations about what they want from this game. Don't get me wrong, I'm down for some of your ideas here, just thought I'd drop this here for information sake.

3
New Card Suggestions / Irreality | Irreality
« on: October 22, 2020, 06:25:31 am »
Irrality | 4 :time
All creatures on the field become lost in reality.

Irrality | 5 :time
All opponents creatures on the field become lost in reality.

Spoiler for Explanation:
Lost in reality: each creature has a chance to end up in one of 5 places:
  • Owner's hand
  • Owner's deck
  • Opponent's hand
  • Opponent's deck
  • Graveyard (death)
1/5 chance for all places for each creature - if the creature dies, this triggers death effects.

Spoiler for Art Inspiration:

Relativity (M. C. Escher)

**Edit**
- Odds changed to 1/5
- Does not go into either graveyard (as there is none :p), it just dies instead

4
Decks / No Soup For You
« on: October 21, 2020, 07:18:45 pm »
No Soup For You V1.0
02568065um0d6qq026u0057h4017ha027gs057k9027qt018100180i018pi


This is the first version of this that I threw together, pretty solid vs commoner. Can suffer from slow starts which makes playing catchup hard to impossible. With a good starting hand and decent early luck, can get out and deny fast setting you up for the end game.

Currently still under construction though to make it more efficient, but just thought I'd share the skeleton.

5
Decks / Re: Butterfly stall
« on: October 18, 2020, 05:09:03 pm »
Spoiler for 18|378:

6
New Card Suggestions / Re: Mage Guild Archetype
« on: October 12, 2020, 03:56:30 pm »
Care to explain about the multi-element creatures?
Synergy in opposites methinks
I think he means, define what a multi-element creature is. To which, they are just creatures that require more than 1 type of quanta to summon. I.e. the first 6 creatures are all multi-element because they need two different types of quanta to be played.

Spoiler for Further explanation:
Any creature that only needs :chroma to be played (Chromatic Butterfly) does not count as a multi-element creature as it only has 1 type of quanta that needs to be used to summon it.

However :chroma would count as its own element when calculating the buff for Mage's Spellbook of Power - so the max gain is +13|+13

7
New Card Suggestions / Mage Guild Archetype
« on: October 12, 2020, 05:14:32 am »
Spoiler for Creature #1:
Teres | :earth :air
1|3
Any combination of 2 :earth or :air - Add one multi-element creature to your hand from your deck.

Arira | :earth :air
2|2
 :earth or :air - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #2:
Pyrrius | :fire :water
1|3
Any combination of 2 :fire or :water - Add one multi-element creature to your hand from your deck.

Aquaofuze | :fire :water
2|2
 :fire or :water - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #3:
Lumow | :light :darkness
1|3
Any combination of 2 :light :darkness - Add one multi-element creature to your hand from your deck.

Shadiel | :light :darkness
2|2
 :light or :darkness - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #4:
Dissa | :entropy :gravity
1|3
Any combination of 2 :entropy or :gravity - Add one multi-element creature to your hand from your deck.

Mascord | :entropy :gravity
2|2
 :entropy or :gravity - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #5:
Aethonos | :aether :time
1|3
Any combination of 2 :aether or :time - Add one multi-element creature to your hand from your deck.

Chreric | :aether :time
2|2
 :aether or :time - Add one multi-element creature to your hand from your deck.

Spoiler for Creature #6:
Vittis | :life :death
1|3
Any combination of 2 :life or :death - Add one multi-element creature to your hand from your deck.

Moral | :life :death
2|2
 :life or :death - Add one multi-element creature to your hand from your deck.

Spoiler for Creature 7:
Elder Mage | 11 :chroma
*|*
Psionic
Combine all of your multi-element creatures to form the Elder Mage.

Elder Mage | 10 :chroma
*|*
Psionic
Combine all of your multi-element creatures to form the Elder Mage.

Spoiler for Permanent:
Mage Piller | 5 :chroma
Any creature that adds cards to either player's hand cannot be targeted by opponent's spells or creature abilities.

Mage Tower | 4 :chroma
Any creature that adds cards to either player's hand cannot be targeted by opponent's spells or creature abilities.

Spoiler for Shield:
Mage Defense System | 3 :chroma
Only multi-element creatures can harm you for 2 turns.

Super Mage Defense System | 4 :chroma
Only multi-element creatures can harm you for 3 turns.

Spoiler for Weapon:
Mage Staff | 3 :chroma
3|5
Gain 1 damage for each multi-element creature on the field.

Mage Scepter | 3 :chroma
4|5
Gain 1 damage for each multi-element creature on the field.

Spoiler for Spell #1:
Mage's Spellbook of Power | 3 :chroma
Target creature gains +X|+X where X is the total number of different quanta used to summon the creatures on your side of the field.

Elder Mage's Spellbook of Power | 2 :chroma
Target creature gains +X|+X where X is the total number of different quanta used to summon the creatures on your side of the field.

Spoiler for Spell #2:
Mage Reunion | 5 :chroma
Return every multi-element creature that was destroyed last turn back onto the field with double attack for 1 turn only.

Mage Retunion | 4 :chroma
Return every multi-element creature that was destroyed last turn back onto the field with double attack for 1 turn only.

Spoiler for Spell #3:
Plan Z | 15 :chroma
Each player summons all the creatures from their deck and hands to the field. All creatures played are then used to form an Elder Mage.

Backup Plan Z | 20 :chroma
Each player summons all the creatures from their deck and hands to the field. Upgrade all creatures on the field. All creatures played are then used to form an Elder Mage.

8
Events / Re: Tournament - New Kids on the Block - Sign-ups
« on: October 08, 2020, 04:14:10 am »
ProBacon
NKOTB

9
Art / Aetherpus
« on: October 08, 2020, 04:08:11 am »


Idk, made this a hot minute ago and I like the way it looks, so cute :3

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