Nature guardian | Nature guardian
Cost: 3
| 2
Creature stats: 3/4 | 3/4
Golem
Ability (passive): Whenever Nature guardian attacks, if there is a creature in the opposing slot that creature is silenced until the end of the next turn.
The silenced status for creatures is currently limited to the Silence card, which will generally be used on players, so it isn't actually seen much. I have tried to parallel what Epoch does and bring the status to a permanent effect with limiting conditions. The positioning of creatures on the field is another aspect that in my opinion should be relevant to more cards (I think only Brawl currently cares about that).
I put this in
since it's possibly the element with creatures focusing most on raw power over abilities, and this seems to fit the theme. Moreover,
doesn't have many ways to deal with opposing creatures and this could help cover this weakness without being a real CC.
Obvious synergies are mitosis and fractal, also interesting in a multicolour deck with lots of creatures and some self-sacrificing card like Cremation to be able to pick the exact spot you want this to appear in.
Cost and stats are arbitrary and open to discussion (but everything else is too
).