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give sosa

cg · 6 · 7386

cg

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current favorite version
0653e0571002715067ka047q9048080380v018pq


previous versions
01l3e06lrp026r004mr001710027ai04nai037js03njs02nka0280v018pn

02l3e02710027ai04nai047la037js03njs017ka02nka0581q0280v018pn


serprex

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Youpla's post dial nerf version
096rv0571u047ai067ka017qb027t90380v018pu


serprex

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miracle
066u30371u067b1037js067ka037k20380v018pj
Not particularly good, but maybe some improvements could be made. Miracle under sosa reduces hp to 1. May need to give SN since opponent loses all their quanta after being forced to play sosa. Stall potential in using equalize/miracle yourself to keep up sosa chain. But bit awkard chaining sosa in a deck with only 3 & 1 of them needs to be given to opponent


Turlututu

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My no-less-janky OTK-ish (not technically an OTK) version:
Gift of Love
0153e035rr036s0056ve066u30177i017b1027ai017ka037qb037q50180v018ps

Only wins against commoners, and easily countered even by them, but actually very consistent at "going off".
The key is to play no more than 1~2 SN (you will need singularities to win) and to psyche metal your hourglasses for extra draws.


timpa

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serprex

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This feels like a jankier give 52
givesosa was a lot stronger before sosa was unnerfed. Use to take 48%/40% of maxhp, making it damage DGs for 96hp