Glow worm - A sundial of the ocean floor; well known at parties for spewing its heavy mucus at everyone
Creature:
Stats: 1|3; 2|3
Cost: 1;1
Traits: Aquatic, Nocturnal
Skill: Spew 1
Non-airborne creatures are delayed one turn and their HP increases 1Cannot target weapons
Play partners: Cardinal - Tess, Null, Tidal; Gravy Shield; sturdier martyr, byakko; bloodmoon; Water/Goo/inertia/bubble/Worm/Sopa/target, get gravy going, then domination; cheap buffer of 0 hp - shadow, spark, phsalvage, scarab; how about buffing the buffer byt
Role: Light feels lacking in inter-element synergy; slow-down control without breaking unspoken hard cc taboo; would be first creature with targeted hp buff
Inspiration: Glow or Gossamer worms; Deep sea and bioluminescent; some known to 'spew yellow mucus' to deter predators; see 'Tomopterids'
Looking forward to your glowing reviews.