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Experimental decks

BGA_NICE99

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Pillar version feels a lot faster IMHO.
Maybe I just don't know how to play yours correctly but I was always waiting for my Mark to generate 2 dark quanta before I could do anything.

Hi, Elemensch and Serprex. I am so glad to see someone try my idea and do some experiments on it. 👌

Cremation can trigger all the other effects, which is effective for accelerating the iteration. Besides, Cremation also acts like Nova.
Similar for Rain of fire, adding on one another iteration. The faster it goes, the more damage it accumulates through the plies.

Yeah, I see G. Ocean is efficient and helps counter against early Pest, Discord, etc. It is a good idea, but I would prefer to keep the flaw.

Spoiler for huge amount poison:
« Last Edit: July 21, 2024, 03:48:01 pm by BGA_NICE99 »


BGA_NICE99

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Washing away
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  • Countered by rewind, scorpion claws, shield by-pass effects, etc.
  • Vulnerable in the early game.

Spoiler for 100 hp big birds.:

Stuck (a variety)
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  • Play an ouija source, instead of discard it, you can stop your draw.
  • Time consuming.
« Last Edit: July 21, 2024, 03:49:04 pm by BGA_NICE99 »


BGA_NICE99

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Unshakable
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  • Kind of dull to play, but... you can reach the hp maximum.
  • And, the bonus reward is huge, if you win in the arena.
  • Creatureless.

Edited: I think AI finds it can limit its own draw power, which is ridiculous, perhaps winning by this deck in the arenas would be harder then.

Spoiler for deeply poisoned:
« Last Edit: July 21, 2024, 03:50:41 pm by BGA_NICE99 »


BGA_NICE99

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Return to matter
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  • It is either returns to matter, or returns to matter.
  • Countered by strong shields.
« Last Edit: July 17, 2024, 04:10:02 pm by BGA_NICE99 »


Elemensch

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Return to matter
055fc0271l047ac047bu057au027am057dp017ee027nq018pn

  • It is either returns to matter, or returns to matter.
  • Countered by strong shields.

I think you have room for a Waterfall to flip strong shields the bird.


BGA_NICE99

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Return to matter
  • It is either returns to matter, or returns to matter.
  • Countered by strong shields.
I think you have room for a Waterfall to flip strong shields the bird.

I think a deck do not have to be perfect, so it is OK for me to have some cards counter against it. Also, Waterfall might not support the "return to matter" concept.
But still thanks for the idea.


serprex

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Return to matter
  • It is either returns to matter, or returns to matter.
  • Countered by strong shields.
I think you have room for a Waterfall to flip strong shields the bird.

I think a deck do not have to be perfect, so it is OK for me to have some cards counter against it. Also, Waterfall might not support the "return to matter" concept.
But still thanks for the idea.

SoFr & fungus death poison should do pretty well vs shields anyways, Tomb even lets you decide if you want more phoenix or more fungus depending on whether opponent is healing (prefer Phoenix) or using PC (prefer Fungus)
« Last Edit: July 18, 2024, 07:35:33 pm by serprex »


BGA_NICE99

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Overdose
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  • Zero direct damage.
  • High recovery.

Spoiler for Endless loop:

« Last Edit: August 10, 2024, 05:07:32 pm by BGA_NICE99 »


BGA_NICE99

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Throwing dolls
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  • Could alter Chimera with catapult, might be more practical to throw dolls only.
  • Chimera acts weird.

Glowing cat
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« Last Edit: August 10, 2024, 04:55:11 pm by BGA_NICE99 »


serprex

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alternate throwing dolls
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quanta base probably too inconsistent, but it has a few other tricks up its sleeve


Mixnmatch

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Mostly just raw idea with no optimization. Give + Dissipation Shield is a funky way to remove quanta that also works well with Byakko. With a bit of luck and proper timing it can zero quanta pretty quickly and then we can play Sabbath. With multiple Sabbaths in hand we can even lock our opponent completely for few turns.
That's a theory tho - in practice it's at least 3-card combo that dies to creature removal permanent removal, any aggressive decks and decks that can generate large amounts of quanta very quickly. Still when it works it's kinda amusing.