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Dispersion + Metamorphosis

Elemensch

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Started out as a way to leverage Nymph's Tears across a generic GeoDiss framework:

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Realized there were a few more things which could be fruitfully Dispersion'd:

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Tried to escape from Geo by bootstrapping Dispersion + Metamorphosis (no pillars, no Geo):

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... and it mostly works.




Elemensch

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Playing a bit more, there's a nasty creature denial combo (Eternity + Stormspike) whereby you push a creature to the top of your opponent's deck, then draw that creature. It's nice to have knowledge of what you're going to get.


Septima Rhay

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1. Accrue 5 Light quanta
2. 1st Disperse on 1st Meta
3. Play 2nd Meta (choose chroma mark)
4. 2nd/3rd/4th disperse can be used on PA or as inno fodder; PA can lock sader from Spike active
5. Main idea is to start spiking fodder from opponent with large quanta base to play while milling them; inno for self-draw or to mill opponent
Technocrat
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« Last Edit: February 09, 2024, 03:58:59 pm by Septima Rhay »


Elemensch

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This variant I'm toying with is basically:

- Equalize on 1st Dispersion
- Dispersion -> Morph; optional 2nd Morph if you're not Chroma mark at the end

Then later:
- Equalize on Steal and/or Parallel Universe
- Dispersion away your opponent's Permanents and/or Creatures

It is trying to address the problem of, "What do I do with all these Dispersions now that I have a 25 strength chroma Mark?"

Alchemist is there for Nymph's Tears and general spell access which I want but not cluttering up the initial draw. Could be done creatureless pretty easily, though.



EDIT:

Replaced the Alchemists with Nymph's Tears and it's still good.

Here's an example of how it plays out against a certain Mage:

Spoiler for Hidden:


- copy their creatures
- steal their permanents
« Last Edit: February 10, 2024, 02:55:56 am by Elemensch »


Elemensch

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Apparently DisMorph has a counterplay in Ricochet:

Spoiler for Hidden:


That's what the board looked like after one Dispersion + Metamorph