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Hot Potato

Niharia

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1 :fire Hot Potato
0 | 1
On death, this creature deals 10 damage to the opponent.

Upped:
1 :fire Hot Potato
0 | 1
On death, this creature deals 15 damage to opponent.

The idea is a soft protection against mass CC to complement the low HP of most fire creatures. This may be too strong in-element, so could easily be converted into an :earth card. Alternatively, it could be reflavoured completely to go with another element - say, :entropy unstable goo, or a :gravity graviton mine. The exact damage numbers are loosely inspired by the ghost of the past and time bomb damage abilities, and could (probably should) also be tweaked for balance.


Elemensch

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Neat idea.

I feel like Voodoo Doll and Martyr were supposed to fill that niche, but I'm not sure those have strong enough effects.

For your version to be really effective, you'd want some way to spam potatoes -- just like you want an Air Nymph to make Unstable Gas, you'd want a way to nurture enough potatoes to kill your opponent, probably with your own CC.



pimpollo

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Anti mass CC with no mantis required?? I must have it. What if the damage effect only activates on enemy turn or once per turn? Then it remains a mass CC deterrent without being an easy otk with fractal + dry spell. Or it could just be more expensive. There's a lot of knobs to turn.

It does feel a bit like the Writ cards tho, so might need a way to differentiate itself from those.

Could also call it "Mine Turtle" or something when it's upgraded cuz there are not many turtles in the game and can fit a several elements.

Anyway, I like this idea.
« Last Edit: June 04, 2024, 12:50:10 am by pimpollo »