oEtG Forum

Win bonuses discussion / suggestions

OdinVanguard

  • Member
  • **
    • Posts: 547
  • ... Oxidants happen...
      This thread is to keep track of "Win Bonuses" ideas, and discuss details / pitfalls, etc.

      what we have already:
      • Spoiler for winstreak bonus:
        • +5%/win for commoner/mage
        • +7.5% for champ/arena1
        • +10% for arena2/dg
        capped at +50% for all levels
      • Spoiler for HP bonus:

        (200+HP)/300

      ---Others---
      • Spoiler for Overkill:
        Need to make sure SoPa synnergy isn't too high here.
        Non-linear scaling formula suggestion: (OK * maxHP/10) / (OK + maxHP/10)
        where OK = overkill damage and maxHP is opponent's base maximum Health (100 for commoner, 200 for demigod, etc)
      • Spoiler for Deckout / Enemy cards remaining / own cards remaining:
        Need to be careful not to overbuff innorico yet still encourage stall type decks.
      • Speedkill
      • Zero damage taken
      • reinstate EM
      • creature domination
      • permanent domination
      • reduce enemy max HP
      • win with 1 HP
« Last Edit: December 03, 2014, 09:49:10 pm by OdinVanguard »