CI&A ahhhhh. I should finish
http://etg.dek.im/cardsmith.htm oh well, anyways not sure exact rules hence I asked but something like
anyways based on quad stuff:
spell, poisons all creatures of target player (synergy with
because they spam creatures) & increases max hp for each creature poisoned (synergizes with
because Miracle). Synergizes with
because death effects
Now need an out-of-quad synergy... when a poisoned creature dies, destroys a permanent from opposing side. Synergizes with salvagers & debris barracade & looters (
)