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For something just thrown together on a whim, I was surprised at its effectiveness.
Loadstone makes steel golems quite potent. It helps keep golems alive... at 11 HP, even a double tap from lightnening won't kill them! It also gives then a needed damage bump, making them perfect mitosis candidates.
Idea is very straight forward.
-Play resonators to ramp up earth quanta
-Play golems
-Mitosis on golems then spam
-Keep stoneskin in reserve unless you need it, then spam it once you get 90+ earth for some hefty HP bonus.
Scorp claw + rejuv and stoneskin help with survivability.
Alternately, use rejuv to disable a dangerous weapon, shield, or creature skill.