oEtG Forum

Patch Notes

Fippe94 · 96 · 158759

serprex

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https://github.com/serprex/openEtG/commit/50d0da7c0b17937a9c77ee67d8f29543b141c13b

beguile: PU target if target is singularity
dg: raise cost/reward from 22/222 to 30/250
disc: raise cost by 1, reduce attack to 1/2, discping attacks target creature
bond: change upkeep cost to chroma
locket: remove default mode, enters generating chroma, not frozen, upped enters play hastened, can only target owned non-player non-chroma of different element
phantom: cost 1 chroma
broken mirror: raise cost by 1
epoch: remove silence
stasis: reduce cost by 1. Sanctify when discarded (also revise sanctuary text to not list cards)
bobbit: buff self by 2|2
tess: freeze self 2 turns after use
living weapon: always heal caster, always cost 1 :life, upped refunds caster cost of creature
cleps: reduce charges to 3
dream catcher: raise cost by 1
sofo: go back to 15/45 instead of 10/30
upped unsummon: reduce cost by 1
repulsor: reduce unupped cost by 1
earthquake: trigger multiple destruction events, destroy 4 stacks
trident: reduce cost of active by 1, destroy 2 stacks
vagger: reduce cost by 1, bringing it back to original cost
steam machine: golem
stone dragon: golem
static field: change cost to 2/2, unupped only deals 1 spell damage to opponent
embezzle: reduce cost by 1, reduce mill by 1
« Last Edit: November 22, 2023, 06:54:42 pm by serprex »


serprex

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https://github.com/serprex/openEtG/commit/033288d849f0d55f43ee36741331c87799c19fa0

8 shields, bringing all elements up to 3 shields

Death: Plague Mask
Earth: Stonewall
Life: Slime Shield
Fire: Wicked Shield
Water: Mist Mantle
Time: Appreciation
Air: Stormshield
Aether: Hush

Also:
Reduce Procrastination cost by 1
Reduce Shell of Void DR by 1
Reduce cost of Brawl to 16/13

2 spells:
Death: Frailty
Light: Dispersion
« Last Edit: November 24, 2023, 02:32:34 am by serprex »


serprex

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Frailty: unupped costs 1, upped reduces charges to 1
Dispersion: cost 7/5
Ice Shield: freeze chance changed to one third
Gravity Shield: add platearmor1 active costing 2 earth
Stasis: heal caster 1/2 per hand size of target
Byt: unupped is 0|5, cannot self target
Golem Defender: increment upped cost to 5
Wicked Shield: upped dr halving rounds up
Sabbath: unupped costs 2, upped sanctifies on draw
Infected: raise unupped cost to 5, raise stats to 8|6 / 8|8, raise self poison to 3/4
Pink Jelly: raise cost to 5/4, reduce hp to 2
Sinkhole: don't silence creature
Sadism: don't overheal lethal poison damage
Time Bomb: 0|2 / 0|4, upped does 2 self damage
Stormshield: only mill pillars, remove immaterial
« Last Edit: February 06, 2024, 03:12:17 pm by serprex »


serprex

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Tiny patch, overall things looking good. Also recently reduced arena hp by 20

Dispersion: don't discard target card
Corpse Explosion: +1 damage per 5hp instead of per 8hp
Ouija: change upkeep to chroma, add effect like +1 maxhp if opponent's hand is full
Charger: 4|7 / 7|4
Skull Shield: don't affect non-ranged


serprex

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https://github.com/serprex/openEtG/commit/4202e416ab4b242b1715bd9f2372573e2670e445

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bugs
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Also: tornado now shatters all frozen permanents & Firebrand has an active :light reveal opponent's hand. Lodestone increases DR of shields by 1

https://www.youtube.com/watch?v=LcnoVY8eed0
« Last Edit: September 23, 2024, 05:10:25 pm by serprex »


serprex

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https://github.com/serprex/openEtG/commit/d9c95c0dd423b925262a9620ecca5f1444d20cde

fire bolt: reduce base damage to 2
ash eater: reduce strength by 1, activate to gain 1 strength for next attack
stonewall: reduce cost to 8
purify: unupped costs 1, upped gives 3 counters
frailty: gain maxhp for amount hp reduced
infected: reduce upped hp by 1
corpse explosion: unupped also damages caster, poisonous poisoned targets only inflict 1 poison
bw: cost 7/6, unupped only gains 1 charge
debris: cost 6/5, unupped only gains 1 charge
psyche metal: fix action running with incorrect turn info
phase salvager: revert stats to original 6/4 strength
sabbath: proc on mulligan

Additionally, mulligan has been updated from Paris Mulligan to London Mulligan
(unlike MTG, cards removed from hand are shuffled back into deck, rather than put at bottom)
Players going second have their mark proc at the start of the game

PS new quest by Septima Rhay & asdw152, Ice Cream Biker
« Last Edit: April 08, 2025, 09:54:51 pm by serprex »