: Hero's Destiny/Courage/Legendary
Cost: ~6
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Creatures you control cannot attack for 6 turns(adding a graphic by the name similar to sosac), add a shield as sword at random from your deck and put it into your hand, your opponent cannot target your shields/sword as long as this effect is active. Destroy both your shield and sword at the end of this effect and discard your hand.
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Essentially, the idea of this is to create a card that lets you grab any combination of shield and sword to fight as though you were battling alone. Spells are still active, and having a shield that can't be destroyed in play is amazing. Of course, this card is not without its downsides, requiring a player to use exclusively spells to win the game, and even have a block in play requiring them to do so asap.
Personally, my favorite part about the card is its potential to create a whole new genus of decks.